Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How does the errata on hiding affect the mask of the wild ability of the wood elf?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sadrik" data-source="post: 6643089" data-attributes="member: 14506"><p>I think there is no parsing of attempting to hide and attempting to stay hidden. They are one of the same. I wanted to add that the observer has disadvantage to their perception checks due to the lightly obscured area. I think most groups do not do that. It used to be an automatic thing if the monster or PC leaned out of cover (which I believe is the intent of heavily obscured btw - even though it does not say that) to fire a weapon they were automatically seen. So the disadvantage to the perception check did not matter. Now I think it matters. They lean out of cover and I would have the monster or PC roll again with the observer gaining disadvantage (2d20 take lowest or passive perception -5). </p><p></p><p>This could have been so simple. These are poorly worded rules. Rather than DM adjudication you just let the dice determine what light obscured area is enough to warrant hiding or not hiding and grant advantage or disadvantage based on DM adjudication. Instead we have something far different.</p><p></p><p> I have rewritten the rules in this part of the game to my liking but the rules as written here are pretty clear too - I just don't like them.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 6643089, member: 14506"] I think there is no parsing of attempting to hide and attempting to stay hidden. They are one of the same. I wanted to add that the observer has disadvantage to their perception checks due to the lightly obscured area. I think most groups do not do that. It used to be an automatic thing if the monster or PC leaned out of cover (which I believe is the intent of heavily obscured btw - even though it does not say that) to fire a weapon they were automatically seen. So the disadvantage to the perception check did not matter. Now I think it matters. They lean out of cover and I would have the monster or PC roll again with the observer gaining disadvantage (2d20 take lowest or passive perception -5). This could have been so simple. These are poorly worded rules. Rather than DM adjudication you just let the dice determine what light obscured area is enough to warrant hiding or not hiding and grant advantage or disadvantage based on DM adjudication. Instead we have something far different. I have rewritten the rules in this part of the game to my liking but the rules as written here are pretty clear too - I just don't like them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How does the errata on hiding affect the mask of the wild ability of the wood elf?
Top