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How does the GM handle tough NPCs and how does your party react?
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<blockquote data-quote="devilbat" data-source="post: 2607532" data-attributes="member: 20624"><p>I guess it's a combination of option a and option b. </p><p></p><p>I generally don't throw the party at something too tough for them, but if they end up in that direction, I don't go out of the way to set up automatic warnings. They would have to tell me that the are attempting to gather information, or actively searching for information on the NPC in question. There are usually no freebies in my game.</p><p></p><p></p><p></p><p></p><p>My players will pick up, or search out the rumors approx. 50% of the time. If they know they are going against something tough, they will proceed with extreme caution, as they know I am a proud Rat Bastard DM.</p></blockquote><p></p>
[QUOTE="devilbat, post: 2607532, member: 20624"] I guess it's a combination of option a and option b. I generally don't throw the party at something too tough for them, but if they end up in that direction, I don't go out of the way to set up automatic warnings. They would have to tell me that the are attempting to gather information, or actively searching for information on the NPC in question. There are usually no freebies in my game. My players will pick up, or search out the rumors approx. 50% of the time. If they know they are going against something tough, they will proceed with extreme caution, as they know I am a proud Rat Bastard DM. [/QUOTE]
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How does the GM handle tough NPCs and how does your party react?
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