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How does the magus perform at high levels?
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<blockquote data-quote="Soramain" data-source="post: 6026862" data-attributes="member: 52298"><p>I played a magus up to about 15th-ish level. My impression was that it was like a more swingy version of a fighter. My DM approved the Dervish Dancer build, and I combined it with a kensai archetype. I prefer the dex-based build for a magus because it makes the class slightly less MAD (need good dex and moderate int/con, rather than good str and moderate int/con/dex). </p><p></p><p>Intensify spell was a great help. In general, the campaign did not have a lot of magic items, but I came across a Ring of Wizardry II, so I was packing a whole bunch of intensified shocking grasps. I had the critical focus feat and the kensai gives a bonus to confirming criticals, so I had roughly a 30% chance to crit with the extra attack and inflict 2d6 from the scimitar plus 20d6 from the intensified shocking grasp. Electricity resistant monsters were problematic - I resorted to frigid touch or vampiric touch mostly.</p><p></p><p>The arcane accuracy arcana is pretty amazing. I like the wand wielder one so you can use wands in spell combat. Quicken arcana was nice at high levels. </p><p></p><p>Let me know if you have any other more specific questions and I'll do my best to answer them.</p></blockquote><p></p>
[QUOTE="Soramain, post: 6026862, member: 52298"] I played a magus up to about 15th-ish level. My impression was that it was like a more swingy version of a fighter. My DM approved the Dervish Dancer build, and I combined it with a kensai archetype. I prefer the dex-based build for a magus because it makes the class slightly less MAD (need good dex and moderate int/con, rather than good str and moderate int/con/dex). Intensify spell was a great help. In general, the campaign did not have a lot of magic items, but I came across a Ring of Wizardry II, so I was packing a whole bunch of intensified shocking grasps. I had the critical focus feat and the kensai gives a bonus to confirming criticals, so I had roughly a 30% chance to crit with the extra attack and inflict 2d6 from the scimitar plus 20d6 from the intensified shocking grasp. Electricity resistant monsters were problematic - I resorted to frigid touch or vampiric touch mostly. The arcane accuracy arcana is pretty amazing. I like the wand wielder one so you can use wands in spell combat. Quicken arcana was nice at high levels. Let me know if you have any other more specific questions and I'll do my best to answer them. [/QUOTE]
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How does the magus perform at high levels?
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