Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How does the Paladin stack up?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="zealot73" data-source="post: 442247" data-attributes="member: 8552"><p>Actually a Paladin gets REALLY powerful when you get up to higher levels. You might think about taking the Extra Smiting Feat from Defenders of the Faith. Think about this for power later on... Smite gives you a to hit bonus equal to your Charisma bonus (Charisma should be your highest stat as a Paladin anyway) however the extra damage you do is equal to your level. At low levels it isn't that big a deal but lets say you get up to 10th level and you have a +1 Holy Long Sword and you Smite something. We'll also assume you have a decent strength of 14. Your MINIMUM damage will be 14 points of damage while your Maximum will be 33 (2 from Strength, 8 from the weapon, 1 from the Plus, 12 from the Holy, and 10 from the Smite). I also use the Detect Evil almost constantly. It is a great way to see if there are any baddies in a room prior to entering. After three rounds of concentration you know postion and the number. AND never forget that Lay on Hand ability. It is your Charisma modifier times your level. Going again with a 14 Charisma and a 10th level Paladin that will be 20 points of healing you have at any time though I often use it as a touch attack against Undead, especially if they are intelligent undead who might be wearing armor.</p><p>As far as your mount goes a Heavy Warhorse has a Strength of 18 and 3 attacks (two kicks and a bite). If you invest in some +1 Horseshoes your Warhorse can pack a wallop against creatures immune to nonmagical attacks. Since it has the same width "face" as any PC I see no problems taking it with me on dungeon crawls. Even if my character goes down since it actually is more intelligent than a normal horse it can drag me away from the action and out of harms way. Don't forget that the Mount will share your saving throws (Charisma Bonus enhanced of course)AND it will eventually get Improved Evasion. It isn't too much a leap of logic to say that if your mount avoids a fireball while you are riding it that you shouldn't take any damage either.</p></blockquote><p></p>
[QUOTE="zealot73, post: 442247, member: 8552"] Actually a Paladin gets REALLY powerful when you get up to higher levels. You might think about taking the Extra Smiting Feat from Defenders of the Faith. Think about this for power later on... Smite gives you a to hit bonus equal to your Charisma bonus (Charisma should be your highest stat as a Paladin anyway) however the extra damage you do is equal to your level. At low levels it isn't that big a deal but lets say you get up to 10th level and you have a +1 Holy Long Sword and you Smite something. We'll also assume you have a decent strength of 14. Your MINIMUM damage will be 14 points of damage while your Maximum will be 33 (2 from Strength, 8 from the weapon, 1 from the Plus, 12 from the Holy, and 10 from the Smite). I also use the Detect Evil almost constantly. It is a great way to see if there are any baddies in a room prior to entering. After three rounds of concentration you know postion and the number. AND never forget that Lay on Hand ability. It is your Charisma modifier times your level. Going again with a 14 Charisma and a 10th level Paladin that will be 20 points of healing you have at any time though I often use it as a touch attack against Undead, especially if they are intelligent undead who might be wearing armor. As far as your mount goes a Heavy Warhorse has a Strength of 18 and 3 attacks (two kicks and a bite). If you invest in some +1 Horseshoes your Warhorse can pack a wallop against creatures immune to nonmagical attacks. Since it has the same width "face" as any PC I see no problems taking it with me on dungeon crawls. Even if my character goes down since it actually is more intelligent than a normal horse it can drag me away from the action and out of harms way. Don't forget that the Mount will share your saving throws (Charisma Bonus enhanced of course)AND it will eventually get Improved Evasion. It isn't too much a leap of logic to say that if your mount avoids a fireball while you are riding it that you shouldn't take any damage either. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How does the Paladin stack up?
Top