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General Tabletop Discussion
*Pathfinder & Starfinder
How does the Paladin stack up?
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<blockquote data-quote="Tzarevitch" data-source="post: 444209" data-attributes="member: 1792"><p>Bah!</p><p></p><p>Lay on hands beats DR 2/- any day, especially at higher levels when you are being hit for 20+ pts of damage a blow. Besides, being able to fix your (or someone else's) injuries is always better than taking slightly less damage. </p><p></p><p>Paladins with the correct selection of feats are powerful. Not as mighty in a fight as a fighter (who has WAY more feats and usually only needs Str and Con to be effective), but you get the same number of feats that the barbarian does but with a batter selection (clerical feats).</p><p></p><p>At lower levels the barbarian tends to do more damage, but at higher levels the paladin can easily beat out the barbarian with a spell or two - - and you can make saving throws to boot. All the barbarian really gets at high levels is more rage (oh joy!.), more speed and a pathetic DR. In addition, you get benefits against feat spells AND immunity to disease (including particularly nasty magical ones). </p><p></p><p>The paladin is also MUCH more flexible than the barbarian is. You can take most fighter feats AND many clerical ones as well. You can turn undead (and take the turning feats) and you also get your mount (which admittedly is of little use in a dungeon but it is potent outside in the open). Lastly you get your smite ability (which is best saved for that special someone.) </p><p></p><p>In my opinion, after the monk and the bard, the paladin is one of the most poorly played and improperly used classes in 3e. As a result many players tend to underestimate its power. It IS however one of the more powerful classes. </p><p></p><p>Tzarevitch</p></blockquote><p></p>
[QUOTE="Tzarevitch, post: 444209, member: 1792"] Bah! Lay on hands beats DR 2/- any day, especially at higher levels when you are being hit for 20+ pts of damage a blow. Besides, being able to fix your (or someone else's) injuries is always better than taking slightly less damage. Paladins with the correct selection of feats are powerful. Not as mighty in a fight as a fighter (who has WAY more feats and usually only needs Str and Con to be effective), but you get the same number of feats that the barbarian does but with a batter selection (clerical feats). At lower levels the barbarian tends to do more damage, but at higher levels the paladin can easily beat out the barbarian with a spell or two - - and you can make saving throws to boot. All the barbarian really gets at high levels is more rage (oh joy!.), more speed and a pathetic DR. In addition, you get benefits against feat spells AND immunity to disease (including particularly nasty magical ones). The paladin is also MUCH more flexible than the barbarian is. You can take most fighter feats AND many clerical ones as well. You can turn undead (and take the turning feats) and you also get your mount (which admittedly is of little use in a dungeon but it is potent outside in the open). Lastly you get your smite ability (which is best saved for that special someone.) In my opinion, after the monk and the bard, the paladin is one of the most poorly played and improperly used classes in 3e. As a result many players tend to underestimate its power. It IS however one of the more powerful classes. Tzarevitch [/QUOTE]
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How does the Paladin stack up?
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