Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How does the Phantasmal Force spell work correctly?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Saeviomagy" data-source="post: 7027933" data-attributes="member: 5890"><p>There's way more creatures with a high con than there are with a high int. Even things that are described as cunning manipulative spellcasters get an int of 13-15. The sole exception is dragons.</p><p></p><p>Explain why phantasmal force cannot paralyze the target? if you can create any visible phenomenon and you can also determine the end result of that, then there isn't anything stopping you creating a full body force field that holds the target motionless.</p><p></p><p>Yeah, suggestion is a busted spell IMO. There's a reason that command's single word instruction was considered too powerful and reduced to a simple menu.</p><p></p><p>Right, but blindness/deafness does one thing and one thing only. It doesn't eliminate a foe from a fight: it reduces their effectiveness. Hold person and phantasmal force can potentially not only eliminate a foe from a fight, but also let you kill them super good.</p><p></p><p>Again: you are considering only the combat applications of the spell and ignoring any intelligent use. Phantasmal force used to do the same thing as these spells <em>should</em> be less effective. Otherwise why would you memorize these spells instead of phantasmal force?</p><p></p><p>First: the auto free condition (in this case) probably won't come up anyway: even the strongest foe only has a 30% chance to bust out of basic equipment manacles - it's a fundamentally bad course of action to take.</p><p></p><p>Secondly: I'm encouraging the illusionist to pick out something appropriate to his target instead of just encasing everything in an invincible field of opaque burning energy, which just becomes the default if the only way to free yourself is an investigation check.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 7027933, member: 5890"] There's way more creatures with a high con than there are with a high int. Even things that are described as cunning manipulative spellcasters get an int of 13-15. The sole exception is dragons. Explain why phantasmal force cannot paralyze the target? if you can create any visible phenomenon and you can also determine the end result of that, then there isn't anything stopping you creating a full body force field that holds the target motionless. Yeah, suggestion is a busted spell IMO. There's a reason that command's single word instruction was considered too powerful and reduced to a simple menu. Right, but blindness/deafness does one thing and one thing only. It doesn't eliminate a foe from a fight: it reduces their effectiveness. Hold person and phantasmal force can potentially not only eliminate a foe from a fight, but also let you kill them super good. Again: you are considering only the combat applications of the spell and ignoring any intelligent use. Phantasmal force used to do the same thing as these spells [i]should[/i] be less effective. Otherwise why would you memorize these spells instead of phantasmal force? First: the auto free condition (in this case) probably won't come up anyway: even the strongest foe only has a 30% chance to bust out of basic equipment manacles - it's a fundamentally bad course of action to take. Secondly: I'm encouraging the illusionist to pick out something appropriate to his target instead of just encasing everything in an invincible field of opaque burning energy, which just becomes the default if the only way to free yourself is an investigation check. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How does the Phantasmal Force spell work correctly?
Top