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How does the Phantasmal Force spell work correctly?
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<blockquote data-quote="lkwpeter" data-source="post: 7029359" data-attributes="member: 6804713"><p><u><strong>Investigation check:</strong></u></p><p><u><strong></strong></u></p><p></p><p>Hm...but that would somehow totally negate the <em>"The target rationalizes any illogical outcomes from interacting with the phantasm"</em> part of the spell's description. I believe, WotC would just have written that the investigation check would (or could) be triggered after the target has been rationalized inconsistency once. But they didn't which I gather from that it's not intended to end the spell effect so fast. As a player, I would be a bit disappointed, if my DM would end that spell effect so fast.</p><p></p><p></p><p><u><strong>External influences:</strong></u></p><p><u><strong></strong></u></p><p></p><p></p><p>Well, it's hard to prove whether your interpretation or mine is correct. I believe, both are valid. But in this case, I agree to Undrhil. For me, I take the wording of the spell description very verbatim. It says <em>"The target rationalizes any illogical outcomes from <u>interacting with the phantasm</u>."</em> That means two things for me:</p><p></p><ol> <li data-xf-list-type="ol">The target rationalizes <u><em>everything</em></u> from interacting with the <em><u>phantasm</u></em> (and <em><u>only</u></em> with the phantasm).</li> <li data-xf-list-type="ol">The target rationalizes inconsistencies <u><em>only</em></u> from <u><em>interacting</em></u>.</li> </ol><p>For this reason, I don't include <strong>external influences</strong> as things being rationalized. It's not like you companion says <em>"hey, that's not real."</em> and you instantly free yourself. But it might raise doubts and you still would have to investigate the effect. Keep in mind that other characters can't see the illusion, so they won't notice their companion doing weird stuff immediately. Depended from the illusion/situation that might take more or less rounds. But I think that's quite a fair deal. </p><p></p><p>Also, as I said before, this doesn't seem to be broken at all. There is no rule that the target has to take the illusion as <strong>first priority</strong>. If it's caged - fine - then it still could cast spells from its position, use objects and attack with a ranged weapon. If you created an illusionary creature: Okay, but the target could also attack different creatures (as it would do normally).</p><p></p><p>In my opinion, the trigger of an investigation check is intended to be harder. Otherwise, WotC wouldn't have chosen such an <strong>unusual and rare wording in the description</strong> (that most of the other illusion spells doesn't contain). </p><p></p><p><u><strong></strong></u></p><p><u><strong>Moving illusions:</strong></u></p><p><u><strong></strong></u></p><p></p><p>In my view, <strong>the object would only move, if it the "real version" of it would move as well:</strong></p><p></p><ul> <li data-xf-list-type="ul">Manacles would move with the target, if they are not chained to the wall.</li> <li data-xf-list-type="ul">A bridge would <em>not </em>move, because it wouldn't move in reality.</li> <li data-xf-list-type="ul">For this reason, a gelatinous cube also would <em>not </em>move, because it wouldn't if it was real.</li> </ul><p>This is actually a very consistent and easy rule to prove, whether or not a created illusion would move with the target or not.</p></blockquote><p></p>
[QUOTE="lkwpeter, post: 7029359, member: 6804713"] [U][B]Investigation check: [/B][/U] Hm...but that would somehow totally negate the [I]"The target rationalizes any illogical outcomes from interacting with the phantasm"[/I] part of the spell's description. I believe, WotC would just have written that the investigation check would (or could) be triggered after the target has been rationalized inconsistency once. But they didn't which I gather from that it's not intended to end the spell effect so fast. As a player, I would be a bit disappointed, if my DM would end that spell effect so fast. [U][B]External influences: [/B][/U] Well, it's hard to prove whether your interpretation or mine is correct. I believe, both are valid. But in this case, I agree to Undrhil. For me, I take the wording of the spell description very verbatim. It says [I]"The target rationalizes any illogical outcomes from [U]interacting with the phantasm[/U]."[/I] That means two things for me: [LIST=1] [*]The target rationalizes [U][I]everything[/I][/U] from interacting with the [I][U]phantasm[/U][/I] (and [I][U]only[/U][/I] with the phantasm). [*]The target rationalizes inconsistencies [U][I]only[/I][/U] from [U][I]interacting[/I][/U]. [/LIST] For this reason, I don't include [B]external influences[/B] as things being rationalized. It's not like you companion says [I]"hey, that's not real."[/I] and you instantly free yourself. But it might raise doubts and you still would have to investigate the effect. Keep in mind that other characters can't see the illusion, so they won't notice their companion doing weird stuff immediately. Depended from the illusion/situation that might take more or less rounds. But I think that's quite a fair deal. Also, as I said before, this doesn't seem to be broken at all. There is no rule that the target has to take the illusion as [B]first priority[/B]. If it's caged - fine - then it still could cast spells from its position, use objects and attack with a ranged weapon. If you created an illusionary creature: Okay, but the target could also attack different creatures (as it would do normally). In my opinion, the trigger of an investigation check is intended to be harder. Otherwise, WotC wouldn't have chosen such an [B]unusual and rare wording in the description[/B] (that most of the other illusion spells doesn't contain). [U][B] Moving illusions: [/B][/U] In my view, [B]the object would only move, if it the "real version" of it would move as well:[/B] [LIST] [*]Manacles would move with the target, if they are not chained to the wall. [*]A bridge would [I]not [/I]move, because it wouldn't move in reality. [*]For this reason, a gelatinous cube also would [I]not [/I]move, because it wouldn't if it was real. [/LIST] This is actually a very consistent and easy rule to prove, whether or not a created illusion would move with the target or not. [/QUOTE]
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