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*Pathfinder & Starfinder
How Does "The Rules Aren't Physics" Fix Anything?
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<blockquote data-quote="Kordeth" data-source="post: 4153455" data-attributes="member: 5036"><p>Are you talking about in-game or out of game? Out of game there is no difference--it's the DM's call. In-game, though, the rationale behind why it's DM Fiat has been improved.</p><p></p><p>There is <em>one</em> condition on raise dead in 3.x (barring the specific rules-related issues, of course): the target must be willing to return. This can create problems if the DM doesn't want a character to come back, but the character <em>should</em> be willing. The obvious example is the benevolent king who gets assassinated by his wicked cousin who usurps the throne. Why wouldn't the king be willing to come back to relieve his people's suffering? Sure, you can say the afterlife is so wonderful most people just <em>don't</em> want to come back, but that can feel like a betrayal of the character.</p><p></p><p>In 4E, it doesn't matter whether the character wants to come back or not (well, it <em>might</em>, but it's the secondary condition): If the Raven Queen/Kelemvor/Other God of Death doesn't allow you to come back, you're not coming back--at least, not with the raise dead ritual. It's still DM Fiat, but it's DM Fiat that can be more easily explained by characters in the world than "Good King Daxall doesn't love us anymore."</p></blockquote><p></p>
[QUOTE="Kordeth, post: 4153455, member: 5036"] Are you talking about in-game or out of game? Out of game there is no difference--it's the DM's call. In-game, though, the rationale behind why it's DM Fiat has been improved. There is [i]one[/i] condition on raise dead in 3.x (barring the specific rules-related issues, of course): the target must be willing to return. This can create problems if the DM doesn't want a character to come back, but the character [i]should[/i] be willing. The obvious example is the benevolent king who gets assassinated by his wicked cousin who usurps the throne. Why wouldn't the king be willing to come back to relieve his people's suffering? Sure, you can say the afterlife is so wonderful most people just [i]don't[/i] want to come back, but that can feel like a betrayal of the character. In 4E, it doesn't matter whether the character wants to come back or not (well, it [i]might[/i], but it's the secondary condition): If the Raven Queen/Kelemvor/Other God of Death doesn't allow you to come back, you're not coming back--at least, not with the raise dead ritual. It's still DM Fiat, but it's DM Fiat that can be more easily explained by characters in the world than "Good King Daxall doesn't love us anymore." [/QUOTE]
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How Does "The Rules Aren't Physics" Fix Anything?
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