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General Tabletop Discussion
*Pathfinder & Starfinder
How Does "The Rules Aren't Physics" Fix Anything?
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<blockquote data-quote="Storm-Bringer" data-source="post: 4153808" data-attributes="member: 57832"><p>Not as often as common knowledge would indicate. For example, unlike TV shows, it is rare for someone to fall over dead from a single knife stab. Without getting too morbid, I would advise looking up some crime statistics before basing an argument on the assumption that people are as frail as blown glass.</p><p> </p><p></p><p>There have been career soldiers for as long as there have been armies. Not all survivors of a battle were the ones that stayed in the back lines and didn't get hit.</p><p></p><p></p><p>Off the top of my head, I would say a dragon is about the size of a 747. Further, it is about 100ft away from someone bearing down on them at about 300mph, which means that person has about a quarter second to get out of the way. With a wingspan of roughly 200ft, that person would have to run at about 600mph to get clear of the wing before the plane/dragon hits them.</p><p></p><p>Where would you place those odds? Further, where would you place the odds of that person knocking the front landing gear out of the way?</p><p></p><p></p><p>Except we are talking about an aura bonus to Spot checks, for example, that may change suddenly when the Elf moves too far away. But not too far away from everyone, just a couple of characters. One of which might be the Cleric with a healing aura.</p><p></p><p>Additionally, a +2 bonus to attacks at first level for a fighter is 200% better than they had. at 20th level, it is an increase of 10%. Clearly, a static bonus to attacks is level dependent.</p><p></p><p></p><p>Without every encounter being a re-hash? Like the 12th group of Kobold Skirmishers for the day? Like the Bugbear Strangler that everyone knows to keep pushing away with the Warlord's powers?</p><p></p><p>How many stats are needed to populate a Yuan-Ti temple? One Yuan-Ti's worth. Vary weapons if you want, add or subtract d20 hit points as needed. Stat up the High Priest and his three servitors. Fifteen minutes, tops.</p><p></p><p></p><p>These two?</p><p></p><p></p><p>You are claiming a +8AC bonus will <em>totally negate</em> a dragon? Or even it's spell casting? Or are you claiming the +8AC bonus applies to all saving throws? If that is the case, why doesn't the dragon cast the same spells and negate the party Wizard?</p><p></p><p></p><p>Do you mean something <a href="http://www.d20srd.org/srd/skills/usingSkills.htm#difficultyClass" target="_blank">like this</a>?</p><p></p><p>Rope Use has as many uses as rope does, I guess. I mean, it really feels like the development team or marketing or whoever are inventing these problems, and people run with them, then repeat them endlessly like gospel truth. If a particular group doesn't use each and every skill for every situation, it hardly means the skill is useless. It may be useless in that group. It may be that particular DM can't or won't create situations where a diverse set of skills is usable. None of that is particularly relevant. If a specific group doesn't use a skill, that is not even remotely evidence the skill is useless.</p><p></p><p></p><p>I have heard similar things about many at-will powers from playtesters at DDXP and other playtests.</p></blockquote><p></p>
[QUOTE="Storm-Bringer, post: 4153808, member: 57832"] Not as often as common knowledge would indicate. For example, unlike TV shows, it is rare for someone to fall over dead from a single knife stab. Without getting too morbid, I would advise looking up some crime statistics before basing an argument on the assumption that people are as frail as blown glass. There have been career soldiers for as long as there have been armies. Not all survivors of a battle were the ones that stayed in the back lines and didn't get hit. Off the top of my head, I would say a dragon is about the size of a 747. Further, it is about 100ft away from someone bearing down on them at about 300mph, which means that person has about a quarter second to get out of the way. With a wingspan of roughly 200ft, that person would have to run at about 600mph to get clear of the wing before the plane/dragon hits them. Where would you place those odds? Further, where would you place the odds of that person knocking the front landing gear out of the way? Except we are talking about an aura bonus to Spot checks, for example, that may change suddenly when the Elf moves too far away. But not too far away from everyone, just a couple of characters. One of which might be the Cleric with a healing aura. Additionally, a +2 bonus to attacks at first level for a fighter is 200% better than they had. at 20th level, it is an increase of 10%. Clearly, a static bonus to attacks is level dependent. Without every encounter being a re-hash? Like the 12th group of Kobold Skirmishers for the day? Like the Bugbear Strangler that everyone knows to keep pushing away with the Warlord's powers? How many stats are needed to populate a Yuan-Ti temple? One Yuan-Ti's worth. Vary weapons if you want, add or subtract d20 hit points as needed. Stat up the High Priest and his three servitors. Fifteen minutes, tops. These two? You are claiming a +8AC bonus will [i]totally negate[/i] a dragon? Or even it's spell casting? Or are you claiming the +8AC bonus applies to all saving throws? If that is the case, why doesn't the dragon cast the same spells and negate the party Wizard? Do you mean something [url=http://www.d20srd.org/srd/skills/usingSkills.htm#difficultyClass]like this[/url]? Rope Use has as many uses as rope does, I guess. I mean, it really feels like the development team or marketing or whoever are inventing these problems, and people run with them, then repeat them endlessly like gospel truth. If a particular group doesn't use each and every skill for every situation, it hardly means the skill is useless. It may be useless in that group. It may be that particular DM can't or won't create situations where a diverse set of skills is usable. None of that is particularly relevant. If a specific group doesn't use a skill, that is not even remotely evidence the skill is useless. I have heard similar things about many at-will powers from playtesters at DDXP and other playtests. [/QUOTE]
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How Does "The Rules Aren't Physics" Fix Anything?
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