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General Tabletop Discussion
*Pathfinder & Starfinder
How Does "The Rules Aren't Physics" Fix Anything?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 4155189" data-attributes="member: 5143"><p>But that's the entire point to playing D&D. It is a cooperative fantasy game. The point is that each player plays a character who has abilities which compliment each other in order to accomplish a shared goal. It's a game. It isn't meant to model human beings. It is meant to model characters who are the "avatars" of the players in the game world.</p><p></p><p>Even if it tried to do the things you want, it wouldn't be a solution to the problem I listed. Even if they DM said, "You worked to accomplish your goals for the last 6 months of playing, you died in the pursuit of those goals and you did well, you get X benefit. Now roll up a new character to continue playing. Let me know in 2 hours when you are done." I know that I would say, "I don't want the benefit, could I just not have died?"</p><p></p><p>There are even rules for this in 4e with the quest mechanics modeling personal goals and giving out rewards for accomplishing them. But they are all character rewards. Your character dies, you lose them all. And certainly, not all players are story motivated(in fact, I've met very few who are) so they don't care what they've accomplished, only that they don't want to deal with the hassle of making a new character.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 4155189, member: 5143"] But that's the entire point to playing D&D. It is a cooperative fantasy game. The point is that each player plays a character who has abilities which compliment each other in order to accomplish a shared goal. It's a game. It isn't meant to model human beings. It is meant to model characters who are the "avatars" of the players in the game world. Even if it tried to do the things you want, it wouldn't be a solution to the problem I listed. Even if they DM said, "You worked to accomplish your goals for the last 6 months of playing, you died in the pursuit of those goals and you did well, you get X benefit. Now roll up a new character to continue playing. Let me know in 2 hours when you are done." I know that I would say, "I don't want the benefit, could I just not have died?" There are even rules for this in 4e with the quest mechanics modeling personal goals and giving out rewards for accomplishing them. But they are all character rewards. Your character dies, you lose them all. And certainly, not all players are story motivated(in fact, I've met very few who are) so they don't care what they've accomplished, only that they don't want to deal with the hassle of making a new character. [/QUOTE]
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How Does "The Rules Aren't Physics" Fix Anything?
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