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Community
General Tabletop Discussion
*Pathfinder & Starfinder
How Does "The Rules Aren't Physics" Fix Anything?
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<blockquote data-quote="Professor Phobos" data-source="post: 4156023" data-attributes="member: 18883"><p>I'm not saying your wrong, I'm just explaining why I think you have what I consider a faulty expectation. It's like expecting a cat to bark like a dog. It'll never track. </p><p></p><p>I guess I just don't understand where you developed this idea, and why you persist in holding to it. If it's preventing you from enjoying a game, why not discard this preconceived notion? </p><p></p><p></p><p></p><p>You go on to ask what is so hard to understand about this sentence. Let me highlight what I fail to understand. I'm also going to assume this statement extends to other rules- if there are rules for injuries in a game, they should make sense in the context of the world, and so on. (gunfights, negotiations, whatever)</p><p></p><p></p><p></p><p>I don't understand why you think rules are supposed to portray a world. It just doesn't make any sense to me how that expectation could be maintained. It especially doesn't make sense to me in the context of a message board primarily devoted to Dungeons and Dragons, which has <em>never</em> done anything like this or even attempted to do so. D&D rules have never made sense in the context of the world they portray.</p><p></p><p>Again, I think it's an unrealistic and counterproductive expectation, and I heartily recommend you discard it, because I think it narrows the range of gaming available to you so greatly it isn't worth keeping. Just shrug your shoulders, go kill some dragons and don't worry about it.</p></blockquote><p></p>
[QUOTE="Professor Phobos, post: 4156023, member: 18883"] I'm not saying your wrong, I'm just explaining why I think you have what I consider a faulty expectation. It's like expecting a cat to bark like a dog. It'll never track. I guess I just don't understand where you developed this idea, and why you persist in holding to it. If it's preventing you from enjoying a game, why not discard this preconceived notion? You go on to ask what is so hard to understand about this sentence. Let me highlight what I fail to understand. I'm also going to assume this statement extends to other rules- if there are rules for injuries in a game, they should make sense in the context of the world, and so on. (gunfights, negotiations, whatever) I don't understand why you think rules are supposed to portray a world. It just doesn't make any sense to me how that expectation could be maintained. It especially doesn't make sense to me in the context of a message board primarily devoted to Dungeons and Dragons, which has [I]never[/I] done anything like this or even attempted to do so. D&D rules have never made sense in the context of the world they portray. Again, I think it's an unrealistic and counterproductive expectation, and I heartily recommend you discard it, because I think it narrows the range of gaming available to you so greatly it isn't worth keeping. Just shrug your shoulders, go kill some dragons and don't worry about it. [/QUOTE]
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Community
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*Pathfinder & Starfinder
How Does "The Rules Aren't Physics" Fix Anything?
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