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Community
General Tabletop Discussion
*Pathfinder & Starfinder
How Does "The Rules Aren't Physics" Fix Anything?
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<blockquote data-quote="robertliguori" data-source="post: 4157916" data-attributes="member: 47776"><p>I see no conflict. JIT (with just-in-time being before anyone made a decision in which the rule would b a factor) rulemaking is not fiat, it's houseruling. More to the point, "Make a new rule and stick to it." is not the same thing as "Arbitrate without apparent rhyme or reason." DM fiat is not making new rules; it's overwriting existing ones.</p><p></p><p>Declaring beforehand that falls should be potentially lethal and that every fall above 50' carries with it a DC 15 Fort save to avoid death is houseruling. Telling a player with 100 hp and the ability to avoid failing Fort saves on a one "You fall 50' off a a cliff and die." is fiat.</p><p></p><p>Making rules ensures that elements in the game world mesh. A character with 12 levels of barbarian is one tough hombre; he started out tougher than 99% of Earth's population in terms of trauma and can now literally shrug off minor stab wounds with absolutely no injury. But falling off a cliff is really deadly. How deadly? Is the hurty-mojo of the cliff enough to overcome the not-be-hurty-mojo of the barbarian? Roll the dice and find out.</p></blockquote><p></p>
[QUOTE="robertliguori, post: 4157916, member: 47776"] I see no conflict. JIT (with just-in-time being before anyone made a decision in which the rule would b a factor) rulemaking is not fiat, it's houseruling. More to the point, "Make a new rule and stick to it." is not the same thing as "Arbitrate without apparent rhyme or reason." DM fiat is not making new rules; it's overwriting existing ones. Declaring beforehand that falls should be potentially lethal and that every fall above 50' carries with it a DC 15 Fort save to avoid death is houseruling. Telling a player with 100 hp and the ability to avoid failing Fort saves on a one "You fall 50' off a a cliff and die." is fiat. Making rules ensures that elements in the game world mesh. A character with 12 levels of barbarian is one tough hombre; he started out tougher than 99% of Earth's population in terms of trauma and can now literally shrug off minor stab wounds with absolutely no injury. But falling off a cliff is really deadly. How deadly? Is the hurty-mojo of the cliff enough to overcome the not-be-hurty-mojo of the barbarian? Roll the dice and find out. [/QUOTE]
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How Does "The Rules Aren't Physics" Fix Anything?
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