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Community
General Tabletop Discussion
*Pathfinder & Starfinder
How Does "The Rules Aren't Physics" Fix Anything?
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<blockquote data-quote="Hussar" data-source="post: 4160013" data-attributes="member: 22779"><p>Now, this I have no problems with. I actually agree with you. I would say that they are leaning the game towards a high action cinematic experience. I'm not sure if you are correct in saying that the devs are saying its the best for everyone. They are saying that it is the best way to present D&D. There is a difference.</p><p></p><p>But, yes it is limiting. </p><p></p><p></p><p></p><p>It depends why your party is going into the Troll swamp. If they hear about it and decide for themselves to go in, then, well, have at them. They've been fairly warned. OTOH, if your plot hooks lead into the Troll Swamp, you shouldn't be dumping two or three trolls on them at the same time. That's just piss poor adventure design and has nothing to do with metagaming or mechanics.</p><p></p><p></p><p></p><p>Again, blaming piss poor adventure design on mechanics is futile. This isn't metagaming at all. It's simply poor adventure design. It's railroading. There is only one possible right solution and no other solutions work. </p><p></p><p></p><p></p><p>Actually, they were right to boo you. You decided to metagame and declare that the DM will never set something before you that you cannot handle. It would be the same if I walked into your Troll Swamp, despite being warned in game that it was suicidal and then complaining that we met trolls as trolls are certainly not level appropriate for 1st level characters.</p><p></p><p>I fail to see how this remotely relates to the idea of physics=rules. This is just poor adventure design.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4160013, member: 22779"] Now, this I have no problems with. I actually agree with you. I would say that they are leaning the game towards a high action cinematic experience. I'm not sure if you are correct in saying that the devs are saying its the best for everyone. They are saying that it is the best way to present D&D. There is a difference. But, yes it is limiting. It depends why your party is going into the Troll swamp. If they hear about it and decide for themselves to go in, then, well, have at them. They've been fairly warned. OTOH, if your plot hooks lead into the Troll Swamp, you shouldn't be dumping two or three trolls on them at the same time. That's just piss poor adventure design and has nothing to do with metagaming or mechanics. Again, blaming piss poor adventure design on mechanics is futile. This isn't metagaming at all. It's simply poor adventure design. It's railroading. There is only one possible right solution and no other solutions work. Actually, they were right to boo you. You decided to metagame and declare that the DM will never set something before you that you cannot handle. It would be the same if I walked into your Troll Swamp, despite being warned in game that it was suicidal and then complaining that we met trolls as trolls are certainly not level appropriate for 1st level characters. I fail to see how this remotely relates to the idea of physics=rules. This is just poor adventure design. [/QUOTE]
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How Does "The Rules Aren't Physics" Fix Anything?
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