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<blockquote data-quote="Big J Money" data-source="post: 8171320" data-attributes="member: 70533"><p>Speaking of higher level, with this campaign I'm going to try something different with regards to resurrection magic in an OSR game.</p><p></p><p>At great cost, the PCs' Patrons can gain access to powerful and restricted healing magic that can restore limbs and potentially even life. Normally when a Gari loses a limb or is killed in the service of their Patron, this sacrifice pays off some of their debt. A limb repays 200,000 (or whatever it ends up being) and a life repays the entire debt.</p><p></p><p>However, a Gari can request that their Patron attempt to heal them using this magic. The cost is essentially the above mentioned prices, plus some interest. The chance of success increases and the interest cost decreases per PC level. At a certain high level the chance is 100%, assuming of course that the PC or their body can be returned to The Well intact.</p><p></p><p>I will likely also add a chance for a stat decrease on resurrection or successive resurrections. Or maybe a more OSR style random table where the most likely result is a bad or no outcome but there's a slim chance of a very good outcome.</p></blockquote><p></p>
[QUOTE="Big J Money, post: 8171320, member: 70533"] Speaking of higher level, with this campaign I'm going to try something different with regards to resurrection magic in an OSR game. At great cost, the PCs' Patrons can gain access to powerful and restricted healing magic that can restore limbs and potentially even life. Normally when a Gari loses a limb or is killed in the service of their Patron, this sacrifice pays off some of their debt. A limb repays 200,000 (or whatever it ends up being) and a life repays the entire debt. However, a Gari can request that their Patron attempt to heal them using this magic. The cost is essentially the above mentioned prices, plus some interest. The chance of success increases and the interest cost decreases per PC level. At a certain high level the chance is 100%, assuming of course that the PC or their body can be returned to The Well intact. I will likely also add a chance for a stat decrease on resurrection or successive resurrections. Or maybe a more OSR style random table where the most likely result is a bad or no outcome but there's a slim chance of a very good outcome. [/QUOTE]
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