Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How does your group determine ability scores?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="James Gasik" data-source="post: 8657618" data-attributes="member: 6877472"><p>With 5e, as long as the stat variance isn't too extreme, it doesn't matter much. Like if one guy has all 15's and another guy has all 17's, it's not a big deal.</p><p></p><p>I grew up with rolling as the default, and while I know it has issues, no other system is perfect either- some classes are designed wanting more good ability scores than others. And while 5e does use all 6 ability scores as saves, some are uncommon saves, or have less of an impact when you fail them.</p><p></p><p>So you'll see with point buy things like Wizards who are giant brains on legs with noodles for arms and they're fine, but then Monks who keep frowning at their stats because they can't just burn a spell slot for +1 leather armor and are expected to actually enter melee.</p><p></p><p>So what I generally do is, I use whatever method the group wants. If it's point buy, I give out more points than standard, because they won't matter much for the classes that have less stat requirements, and it's a godsend to those that do.</p><p></p><p>If we're rolling and someone has a 15 and someone else has a 18, then I'll note that, at some point, that weaker character needs a boon or one of those "make my stat a 19" items at some point. I have no problems offering players bennies for keeping a detailed campaign journal or writing a lengthy background (I usually turn in 6 pages for my own characters, lol, and do research into the setting to have a lore friendly character, because I'm a nerd like that), or even drawing fanart of characters or maps and such.</p><p></p><p>Because at the end of the day, even if somehow, magically, everyone ends up with all 12's or all 18's, it's not super hard to adjust the numbers.</p><p></p><p>Or be careful when selecting monsters, since two creatures of the same CR can have very different bonuses.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8657618, member: 6877472"] With 5e, as long as the stat variance isn't too extreme, it doesn't matter much. Like if one guy has all 15's and another guy has all 17's, it's not a big deal. I grew up with rolling as the default, and while I know it has issues, no other system is perfect either- some classes are designed wanting more good ability scores than others. And while 5e does use all 6 ability scores as saves, some are uncommon saves, or have less of an impact when you fail them. So you'll see with point buy things like Wizards who are giant brains on legs with noodles for arms and they're fine, but then Monks who keep frowning at their stats because they can't just burn a spell slot for +1 leather armor and are expected to actually enter melee. So what I generally do is, I use whatever method the group wants. If it's point buy, I give out more points than standard, because they won't matter much for the classes that have less stat requirements, and it's a godsend to those that do. If we're rolling and someone has a 15 and someone else has a 18, then I'll note that, at some point, that weaker character needs a boon or one of those "make my stat a 19" items at some point. I have no problems offering players bennies for keeping a detailed campaign journal or writing a lengthy background (I usually turn in 6 pages for my own characters, lol, and do research into the setting to have a lore friendly character, because I'm a nerd like that), or even drawing fanart of characters or maps and such. Because at the end of the day, even if somehow, magically, everyone ends up with all 12's or all 18's, it's not super hard to adjust the numbers. Or be careful when selecting monsters, since two creatures of the same CR can have very different bonuses. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How does your group determine ability scores?
Top