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How does your group handle an absent player?
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<blockquote data-quote="Blue" data-source="post: 9835302" data-attributes="member: 20564"><p>Generally for both playing and running we meet online regularly weekly or bi-weekly on a weeknight. If we have 5+ we play one down, cancel if two down. Set rule, so no one feels "oh, you'll play without me but not without them". When I run, if you cancel at the last minute and people are gathering I'll leave it up to the group, we might play anyhow. Absent players characters are "unavailable", or as one DM I played with back in the 80s called it, had "Zombie Zonk" where they were invulnerable but unresponsive.</p><p></p><p>One issue that does come up is that there are married couples in the various groups, and often if one is unavailable they are both unavailable, leading to two down and an automatic cancel. This means that they almost never have a session run that they can't attend. I don't know if this is unfair to the other players who do miss sessions.</p><p></p><p>In another game, which was in-personal and scheduled monthly on a weekends, an absent player had their character played by another player, which means they were also at risk. It was considered bad form to kill off a character when the player wasn't there, but it happened at least once.</p><p></p><p>In all cases, every PC levels and gets rewards at the same rate. The player already lost the fun at being at a session, it's cruel to then penalize them in-game as well for some sense of verisimilitude that will not be a net positive experience at the table.</p></blockquote><p></p>
[QUOTE="Blue, post: 9835302, member: 20564"] Generally for both playing and running we meet online regularly weekly or bi-weekly on a weeknight. If we have 5+ we play one down, cancel if two down. Set rule, so no one feels "oh, you'll play without me but not without them". When I run, if you cancel at the last minute and people are gathering I'll leave it up to the group, we might play anyhow. Absent players characters are "unavailable", or as one DM I played with back in the 80s called it, had "Zombie Zonk" where they were invulnerable but unresponsive. One issue that does come up is that there are married couples in the various groups, and often if one is unavailable they are both unavailable, leading to two down and an automatic cancel. This means that they almost never have a session run that they can't attend. I don't know if this is unfair to the other players who do miss sessions. In another game, which was in-personal and scheduled monthly on a weekends, an absent player had their character played by another player, which means they were also at risk. It was considered bad form to kill off a character when the player wasn't there, but it happened at least once. In all cases, every PC levels and gets rewards at the same rate. The player already lost the fun at being at a session, it's cruel to then penalize them in-game as well for some sense of verisimilitude that will not be a net positive experience at the table. [/QUOTE]
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