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How dumb are golems?
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<blockquote data-quote="dren" data-source="post: 2031669" data-attributes="member: 5176"><p>Just like everything else, a golem has certain strengths and weaknesses. In large rooms where missile combat is an option and the party has room to maneuver, fly, etc...they shouldn't be a problem. That's why I like to use them in rooms with large numbers of allies (protecting the master's door, library, treasury.) The party is distracted by live threats, while the golem has time to bash away.</p><p></p><p>Also, invisible golems in small rooms rock! As long as they are beside the door, anyone trying to enter or leave is attacked and bombarding it with spells is pretty useless...especially if the person/people who go inside the room don't have high enough Knowledge (Arcana) skills to determine what it is that attacked them...and the party might waste it's spells/times trying to figure out what the creature's weaknesses are.</p></blockquote><p></p>
[QUOTE="dren, post: 2031669, member: 5176"] Just like everything else, a golem has certain strengths and weaknesses. In large rooms where missile combat is an option and the party has room to maneuver, fly, etc...they shouldn't be a problem. That's why I like to use them in rooms with large numbers of allies (protecting the master's door, library, treasury.) The party is distracted by live threats, while the golem has time to bash away. Also, invisible golems in small rooms rock! As long as they are beside the door, anyone trying to enter or leave is attacked and bombarding it with spells is pretty useless...especially if the person/people who go inside the room don't have high enough Knowledge (Arcana) skills to determine what it is that attacked them...and the party might waste it's spells/times trying to figure out what the creature's weaknesses are. [/QUOTE]
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How dumb are golems?
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