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How dungeons have changed in Dungeons and Dragons
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<blockquote data-quote="tx7321" data-source="post: 3241770" data-attributes="member: 43146"><p>John: "</p><p>"You see that progression even within AD&D 1e. Wilderness Survival Guide and Manual of the Planes were both late in 1e's life (and though many 1e purists hate them"</p><p></p><p>The late 1e stuff (everything including and post UA) could and IMHO should be looked at as a 1.5e. Sure some of the modules after that point were good, but for the most part the company had aleady switched tracks, and this can be noted in the change in intros. </p><p></p><p>When I look at a module, I'll first flip through it to see if there is a nice sized dungeon with rooms numbered and corresponding room descriptions (the "where's the beef" test) if I can't find any or very little, its usually something post 1E. Part of this shift in module design, (focusing on above ground stuff) undoubtedly has something to do with "padding" making more pages to up the price of the product that much more. Most would laugh at the idea of paying $15 for a 12 page module, but for a 30 pager, they'll bite (even if there's only 12 pages of meat and the rest is just backstory filler).</p></blockquote><p></p>
[QUOTE="tx7321, post: 3241770, member: 43146"] John: " "You see that progression even within AD&D 1e. Wilderness Survival Guide and Manual of the Planes were both late in 1e's life (and though many 1e purists hate them" The late 1e stuff (everything including and post UA) could and IMHO should be looked at as a 1.5e. Sure some of the modules after that point were good, but for the most part the company had aleady switched tracks, and this can be noted in the change in intros. When I look at a module, I'll first flip through it to see if there is a nice sized dungeon with rooms numbered and corresponding room descriptions (the "where's the beef" test) if I can't find any or very little, its usually something post 1E. Part of this shift in module design, (focusing on above ground stuff) undoubtedly has something to do with "padding" making more pages to up the price of the product that much more. Most would laugh at the idea of paying $15 for a 12 page module, but for a 30 pager, they'll bite (even if there's only 12 pages of meat and the rest is just backstory filler). [/QUOTE]
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