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*Pathfinder & Starfinder
How effective is grappling?
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5343306" data-attributes="member: 35909"><p>There is already a way to use Dex in (defensive) grappling: Escape Artist.</p></blockquote><p></p><p>Why would it be a heavy weapon? That makes no sense. Unarmed is light, melee touch is light...spiked freaking chain is "light"...</p><p></p><p></p><p></p><p>No there isn't! Escape Artist...</p><p></p><p>1) Does not factor BAB in at all, you need to spend skill points each level to keep it up to snuff, martial prowess means nothing for this "technique wrestler"</p><p></p><p>2) Is a STANDARD action. Grapple replaces a melee attack. Do I really need to explain why the former is <strong>infinitely</strong> inferior to the latter?</p><p></p><p>3) Most damning of all (so much so I houserule it and refuse to ever even waste one rank in this garbage skill in games where the DM doesn't do likewise), by RAW <strong>you cannot even use it to AVOID being grappled</strong>. You can only use it to escape after already becoming grappled/pinned/constricted/dinner!</p><p></p><p>Escape Artist is a trap, it's not a real option. It's certainly not an option for any martial class except for the monk, who blows at everything already anyway. What I would like, and I assume Tilenas was looking for was something for martially inclined (ie, Fighters, Barbarians, Rangers, etc...) characters to dex-grapple with. Not just defensive and not just something available to classes that can't wrestle their way out of a paper bag.</p><p>[/QUOTE]</p>
[QUOTE="StreamOfTheSky, post: 5343306, member: 35909"] There is already a way to use Dex in (defensive) grappling: Escape Artist.[/QUOTE] Why would it be a heavy weapon? That makes no sense. Unarmed is light, melee touch is light...spiked freaking chain is "light"... No there isn't! Escape Artist... 1) Does not factor BAB in at all, you need to spend skill points each level to keep it up to snuff, martial prowess means nothing for this "technique wrestler" 2) Is a STANDARD action. Grapple replaces a melee attack. Do I really need to explain why the former is [b]infinitely[/b] inferior to the latter? 3) Most damning of all (so much so I houserule it and refuse to ever even waste one rank in this garbage skill in games where the DM doesn't do likewise), by RAW [b]you cannot even use it to AVOID being grappled[/b]. You can only use it to escape after already becoming grappled/pinned/constricted/dinner! Escape Artist is a trap, it's not a real option. It's certainly not an option for any martial class except for the monk, who blows at everything already anyway. What I would like, and I assume Tilenas was looking for was something for martially inclined (ie, Fighters, Barbarians, Rangers, etc...) characters to dex-grapple with. Not just defensive and not just something available to classes that can't wrestle their way out of a paper bag. [/QUOTE]
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How effective is grappling?
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