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<blockquote data-quote="innerdude" data-source="post: 5640655" data-attributes="member: 85870"><p>The longer I play RPGs, the more I find that I like "epic" gameplay less and less. </p><p></p><p>As a teen, the idea of "earthshattering, world-changing" characters and events was the panacea. It was all about being the Kvothe of your own world, the greatest ever at everything, and everyone should bow down and obey you. </p><p></p><p>The older I get, the more I find I'm much, much, MUCH more interested in the small dramas--the human, exploring the basic, fundamental things that make up our humanity, our rationality, and our relationships. </p><p></p><p>Does this mean I don't like a good fight? No, not at all, but if there's going to BE a fight at all, it had better have some bearing and consequence on my character, my relationship with my party, and my relationship to the outside world.</p><p></p><p>And maybe it's just me, but the evolution of D&D, and its related adjuncts, seems to point more and more to something other than that. Almost as if there's this assumed....I don't know, <em>cynicism</em> about even wanting an RPG to have elements like that. "Really? Really dude? You want, like, <em>emotional connection </em>and <em>character interation? </em>Dude, don't you know, this is freakin' D&D, not a novel." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> That may sound more harsh than I intend it to, but the gist is kind of there.</p><p></p><p>Maybe I should just go write a book.....or audition for another theater production. LOL</p></blockquote><p></p>
[QUOTE="innerdude, post: 5640655, member: 85870"] The longer I play RPGs, the more I find that I like "epic" gameplay less and less. As a teen, the idea of "earthshattering, world-changing" characters and events was the panacea. It was all about being the Kvothe of your own world, the greatest ever at everything, and everyone should bow down and obey you. The older I get, the more I find I'm much, much, MUCH more interested in the small dramas--the human, exploring the basic, fundamental things that make up our humanity, our rationality, and our relationships. Does this mean I don't like a good fight? No, not at all, but if there's going to BE a fight at all, it had better have some bearing and consequence on my character, my relationship with my party, and my relationship to the outside world. And maybe it's just me, but the evolution of D&D, and its related adjuncts, seems to point more and more to something other than that. Almost as if there's this assumed....I don't know, [I]cynicism[/I] about even wanting an RPG to have elements like that. "Really? Really dude? You want, like, [I]emotional connection [/I]and [I]character interation? [/I]Dude, don't you know, this is freakin' D&D, not a novel." :) That may sound more harsh than I intend it to, but the gist is kind of there. Maybe I should just go write a book.....or audition for another theater production. LOL [/QUOTE]
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