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How evil is your evil?
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<blockquote data-quote="James Heard" data-source="post: 1630245" data-attributes="member: 7280"><p>At which point they serve the plot of course. Most people are Neutral with Evil tendencies, given to bouts of stepping off the deep end when they start trying to force everyone to be 'good' which of course means they're evil. Paladins really hate me in my games, they turn on their paladin radar and they find themselves spending the afternoon trying to 'right wrongs' like kids that have been beaten up by bullies enough that they've become murderous, fathers that are seriously considering leaving their wives with the children to raise, cart drivers in traffic, petty bureaucrats revelling in their power, and most everyone in any position of power that enjoys it at least occassionally. Since most of the time they can't do anything about those sorts of things without stepping off the road imediately and becoming non-good, they tend to end up at the very least waiting until something comes out with horns and cloven feet - and then hoping that it's not just a scared monster trying to leave. Lucky for them there are enough people and creatures that are seriously, no crap evil out there to smite. In general though, more paladins get arrested and sent to prison than any other class in my games. Except for the players who actually listened to my prep they seem to think that it's all black and white, and worse that their word alone would stand in court against people like Watchmen and respectable people who haven't killed people in cold blood. Sometimes it's a case of Lawful Stupid, but other times it's really just good intentions gone awry and frustration. I mean, a serial killer in my games is going to radiate at all times, but he might just be shopping for groceries and he might not do much but fantasize about it all the time.</p></blockquote><p></p>
[QUOTE="James Heard, post: 1630245, member: 7280"] At which point they serve the plot of course. Most people are Neutral with Evil tendencies, given to bouts of stepping off the deep end when they start trying to force everyone to be 'good' which of course means they're evil. Paladins really hate me in my games, they turn on their paladin radar and they find themselves spending the afternoon trying to 'right wrongs' like kids that have been beaten up by bullies enough that they've become murderous, fathers that are seriously considering leaving their wives with the children to raise, cart drivers in traffic, petty bureaucrats revelling in their power, and most everyone in any position of power that enjoys it at least occassionally. Since most of the time they can't do anything about those sorts of things without stepping off the road imediately and becoming non-good, they tend to end up at the very least waiting until something comes out with horns and cloven feet - and then hoping that it's not just a scared monster trying to leave. Lucky for them there are enough people and creatures that are seriously, no crap evil out there to smite. In general though, more paladins get arrested and sent to prison than any other class in my games. Except for the players who actually listened to my prep they seem to think that it's all black and white, and worse that their word alone would stand in court against people like Watchmen and respectable people who haven't killed people in cold blood. Sometimes it's a case of Lawful Stupid, but other times it's really just good intentions gone awry and frustration. I mean, a serial killer in my games is going to radiate at all times, but he might just be shopping for groceries and he might not do much but fantasize about it all the time. [/QUOTE]
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