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How evil is your evil?
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<blockquote data-quote="Goobermunch" data-source="post: 1630482" data-attributes="member: 10516"><p>I go with evil the likes of which man cannot comprehend. Then again, my D&D game is heavily influenced by CoC. This means that your average evils are things that you might want to work with, just to prevent the really Evil guys from winning.</p><p></p><p>Of course, my PCs haven't had a chance to see the depths of the Evil in their world yet. They still think the big bad cult is, in fact, a charitable organization. They'll get their first view of evil in about two sessions, when they discover that the father of a child they just rescued is, in fact, a necromancer. Dad's turned himself into a ghoul and turned his daughter into a zombie (she was a little to active for him to deal with). He's also bound her (still good) soul into the zombie's body. She can't control the body, but at least she'll be able to look accusingly at the Paladin and say "You promised to take care of me . . . " just before the zombie body attacks him.</p><p></p><p>That said, your basic orcs, goblins, and gnolls are going to have an interest in fighting against the forces of the Mythos. Why? Because their relatively banal version of evil is going to be destroyed just as quickly as the rest of the world if the cultists win.</p><p></p><p>My campaign world really just goes from black to a light gray.</p><p></p><p>--G</p></blockquote><p></p>
[QUOTE="Goobermunch, post: 1630482, member: 10516"] I go with evil the likes of which man cannot comprehend. Then again, my D&D game is heavily influenced by CoC. This means that your average evils are things that you might want to work with, just to prevent the really Evil guys from winning. Of course, my PCs haven't had a chance to see the depths of the Evil in their world yet. They still think the big bad cult is, in fact, a charitable organization. They'll get their first view of evil in about two sessions, when they discover that the father of a child they just rescued is, in fact, a necromancer. Dad's turned himself into a ghoul and turned his daughter into a zombie (she was a little to active for him to deal with). He's also bound her (still good) soul into the zombie's body. She can't control the body, but at least she'll be able to look accusingly at the Paladin and say "You promised to take care of me . . . " just before the zombie body attacks him. That said, your basic orcs, goblins, and gnolls are going to have an interest in fighting against the forces of the Mythos. Why? Because their relatively banal version of evil is going to be destroyed just as quickly as the rest of the world if the cultists win. My campaign world really just goes from black to a light gray. --G [/QUOTE]
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