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How exactly does a Paladin break it's Oath?
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<blockquote data-quote="CTurbo" data-source="post: 6921172" data-attributes="member: 6855234"><p>Wow getting some great answers. I appreciate that. </p><p></p><p>I was having trouble wording the question of "how to break the oath" when I asked. I think I was more looking for how it's judged maybe or by whom(other than the DM). I originally thought the Pally's "powers" come from it's god similar to the Cleric, but I see that's not the way. Obviously the DM decides if the Oath has been broken and acts accordingly if it has. I think I was looking for how the DM would explain it. I was thinking the respective god would remove the powers if said oath was broken. Some of you are saying that the oath is broken if the Pally doesn't truly believe in it. </p><p></p><p></p><p>Anyway, all of this stemmed from a campaign that begin as a one-shot campaign that we did involving some completely random rolled characters. We random rolled for stats in order, then race, then class, a free starting feat, background, skills, and alignment. Pretty much everything but weapons and armor. We agreed to continue to random roll when it came time for archetype, subclass, etc... </p><p></p><p>We had so much with these character that we wanted to explore them further. </p><p></p><p>I ended up with a lawful evil Halfling Pally with the dueling style. I would have never chosen a lawful evil Pally, but now I have one, and we'll level up to 3 after next encounter. That's what sparked the discussion on whether we should even roll for oath or just make me take the Oathbreaker, or maybe possibly Vengeance. Of course it would be fun to RP an evil Pally with an oath that's almost always GOOD. Of course an evil Crown oath for an evil king makes total sense, and that could very well be the answer to that question if it arises. </p><p></p><p>After racial bonuses, I ended up with 10 Str, 16 Dex, 17 Con, 14 Int, 9 Wis, but only 12 Cha and the Martial Adept feat. I got lucky that my 2 best scores happened to be in 2 important stats. +1 to Cha hurts though.</p></blockquote><p></p>
[QUOTE="CTurbo, post: 6921172, member: 6855234"] Wow getting some great answers. I appreciate that. I was having trouble wording the question of "how to break the oath" when I asked. I think I was more looking for how it's judged maybe or by whom(other than the DM). I originally thought the Pally's "powers" come from it's god similar to the Cleric, but I see that's not the way. Obviously the DM decides if the Oath has been broken and acts accordingly if it has. I think I was looking for how the DM would explain it. I was thinking the respective god would remove the powers if said oath was broken. Some of you are saying that the oath is broken if the Pally doesn't truly believe in it. Anyway, all of this stemmed from a campaign that begin as a one-shot campaign that we did involving some completely random rolled characters. We random rolled for stats in order, then race, then class, a free starting feat, background, skills, and alignment. Pretty much everything but weapons and armor. We agreed to continue to random roll when it came time for archetype, subclass, etc... We had so much with these character that we wanted to explore them further. I ended up with a lawful evil Halfling Pally with the dueling style. I would have never chosen a lawful evil Pally, but now I have one, and we'll level up to 3 after next encounter. That's what sparked the discussion on whether we should even roll for oath or just make me take the Oathbreaker, or maybe possibly Vengeance. Of course it would be fun to RP an evil Pally with an oath that's almost always GOOD. Of course an evil Crown oath for an evil king makes total sense, and that could very well be the answer to that question if it arises. After racial bonuses, I ended up with 10 Str, 16 Dex, 17 Con, 14 Int, 9 Wis, but only 12 Cha and the Martial Adept feat. I got lucky that my 2 best scores happened to be in 2 important stats. +1 to Cha hurts though. [/QUOTE]
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How exactly does a Paladin break it's Oath?
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