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How far ahead do you need to be to stealth without penalty?
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<blockquote data-quote="Gardens &amp; Goblins" data-source="post: 7412822" data-attributes="member: 6846794"><p>Are we talking about the distance for the stealther to remain undetected or the party?</p><p></p><p>If its just the stealther then as little as a step or two. </p><p></p><p>If its the entire party then it depends on the passive perception of the creatures/whatever. I'd wing it as 100ft or so for convenience, with caves and other areas that might encourage echos doubling or even tripling the range of detection. </p><p></p><p>Now really, a smart scout will have their party make as much noise as they can and use it to bait potential ambushes, with the creatures moving to engage the main party and revealing their position to the scout who should in turn have a signal ready or be communication with the main party so that they can make sure everyone is prepared.</p></blockquote><p></p>
[QUOTE="Gardens & Goblins, post: 7412822, member: 6846794"] Are we talking about the distance for the stealther to remain undetected or the party? If its just the stealther then as little as a step or two. If its the entire party then it depends on the passive perception of the creatures/whatever. I'd wing it as 100ft or so for convenience, with caves and other areas that might encourage echos doubling or even tripling the range of detection. Now really, a smart scout will have their party make as much noise as they can and use it to bait potential ambushes, with the creatures moving to engage the main party and revealing their position to the scout who should in turn have a signal ready or be communication with the main party so that they can make sure everyone is prepared. [/QUOTE]
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How far ahead do you need to be to stealth without penalty?
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