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How far ahead do you need to be to stealth without penalty?
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<blockquote data-quote="Oofta" data-source="post: 7414126" data-attributes="member: 6801845"><p>Just to clarify my previous post, the rogue is never at a penalty to their stealth because of their group unless the group is doing something to remove the concealment necessary to hide. I'm assuming the real question is how far away can someone detect someone who is not being stealthy. The OP wants their PC to be far enough ahead to get a chance at detecting or attacking an enemy before the enemy notices the approach of the other PCs.</p><p></p><p>Imagine the following scenarios.</p><p></p><p>Scenario 1: It's the middle of a dark and stormy night in the primeval forest. The roaring wind whips the treetops overhead and there are sheets of rain pouring down. It's pitch black except when bolts of lightning crackle from the sky.</p><p></p><p>The wood elf can be a mere twenty feet ahead of the group, close enough to maintain a telepathic bond with the wizard, confident that the noise of wind and rain will drown out the clanking sounds of his compatriots. He practically stumbles across the bandits huddled around a smoldering fire, cold, wet and miserable. The DM doesn't bother calling for a stealth check because there's there's no chance the bandits will notice him. He gets a surprise round.</p><p></p><p>Scenario 2: The caves are deadly quiet except for the sound of he occasional drop of water with any hint of noise seemingly amplified down the empty caverns. </p><p></p><p>The dwarven rogue shakes her head and knows her only hope is to be far enough ahead that her enemy will be alert to danger but not know what direction <em>she</em> is coming from. </p><p></p><p>She has to be a couple hundred feet away, has no realistic chance of a surprise round but can start combat hidden.</p><p></p><p>The possibilities outside of these simple scenarios are too enumerable to give specific examples. So the best answer is "it depends", and "if in doubt ask your DM".</p></blockquote><p></p>
[QUOTE="Oofta, post: 7414126, member: 6801845"] Just to clarify my previous post, the rogue is never at a penalty to their stealth because of their group unless the group is doing something to remove the concealment necessary to hide. I'm assuming the real question is how far away can someone detect someone who is not being stealthy. The OP wants their PC to be far enough ahead to get a chance at detecting or attacking an enemy before the enemy notices the approach of the other PCs. Imagine the following scenarios. Scenario 1: It's the middle of a dark and stormy night in the primeval forest. The roaring wind whips the treetops overhead and there are sheets of rain pouring down. It's pitch black except when bolts of lightning crackle from the sky. The wood elf can be a mere twenty feet ahead of the group, close enough to maintain a telepathic bond with the wizard, confident that the noise of wind and rain will drown out the clanking sounds of his compatriots. He practically stumbles across the bandits huddled around a smoldering fire, cold, wet and miserable. The DM doesn't bother calling for a stealth check because there's there's no chance the bandits will notice him. He gets a surprise round. Scenario 2: The caves are deadly quiet except for the sound of he occasional drop of water with any hint of noise seemingly amplified down the empty caverns. The dwarven rogue shakes her head and knows her only hope is to be far enough ahead that her enemy will be alert to danger but not know what direction [I]she[/I] is coming from. She has to be a couple hundred feet away, has no realistic chance of a surprise round but can start combat hidden. The possibilities outside of these simple scenarios are too enumerable to give specific examples. So the best answer is "it depends", and "if in doubt ask your DM". [/QUOTE]
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How far ahead do you need to be to stealth without penalty?
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