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How far can a Human see in Starlight?
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<blockquote data-quote="TheGogmagog" data-source="post: 2752545" data-attributes="member: 27702"><p>My original answer was going to be smart-arsed: Several thousand Light years. I can see the stars, and they are pretty far away.</p><p></p><p>But after reading the comments about shadowy illumination, I think it's actually correct and *looks out for lightning bolts* <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> Hypersmurf may be wrong. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p>-----------------------------------------------------</p><p>Human 1 H3 <-30ft- H2</p><p>Elf 1</p><p>-----------------------------------------------------</p><p>Two humans are standing in an open hallway 100' away.</p><p>Situation 1: the hallway is well lit with torches, they see each other fine.</p><p>Situation 2: one stands in total darkness, the second stands holding a torch. The one in the darkness has full cover 50% miss chance. The one holding the torch is in normal lighting no miss chance. The third human is in shadowy illumination (20% miss chance) for the human, but is in normal lighing for the elf.</p><p>Situation 3: one stands in total darkness, the second stands holding a candle. The one holding the candle is in shadowy illumination for both the elf* and human.</p><p></p><p><span style="color: DarkOrange">So my answer is <em>A human can see just as far in a starlit night as he can in full daylight, but he suffers the concealment 20% miss chance.</em> See the terrain conditions for the <a href="http://www.d20srd.org/srd/wilderness.htm" target="_blank">maximum spot distance</a></span></p><p></p><p></p><p></p><p>*After double checking with the above quotes, I see my candle analogy doesn't apply to <strong>moonlit</strong>** nights. Oddly enough low light vision doesn't upgrade the quality of light from a candle, but does upgrade the moonlit night to full daylight.</p><p><em>[edit]I just noticed Primitive Screwhead said the same thing.</em></p><p>**No mention of what happens in starlight.</p><p></p><p>For my poster C response, I would assign a value for the amount of light in terms of concealment between 0% (full daylight) to 50% (pitch black). And then would reduce the elf's penalties by 20%. </p><p></p><p>You could also consider reducing the encounter distance based on the amount of concealment. I wouldn't be surprised to find a rule on this but didnt see any.</p></blockquote><p></p>
[QUOTE="TheGogmagog, post: 2752545, member: 27702"] My original answer was going to be smart-arsed: Several thousand Light years. I can see the stars, and they are pretty far away. But after reading the comments about shadowy illumination, I think it's actually correct and *looks out for lightning bolts* :heh: Hypersmurf may be wrong. :confused: ----------------------------------------------------- Human 1 H3 <-30ft- H2 Elf 1 ----------------------------------------------------- Two humans are standing in an open hallway 100' away. Situation 1: the hallway is well lit with torches, they see each other fine. Situation 2: one stands in total darkness, the second stands holding a torch. The one in the darkness has full cover 50% miss chance. The one holding the torch is in normal lighting no miss chance. The third human is in shadowy illumination (20% miss chance) for the human, but is in normal lighing for the elf. Situation 3: one stands in total darkness, the second stands holding a candle. The one holding the candle is in shadowy illumination for both the elf* and human. [COLOR=DarkOrange]So my answer is [i]A human can see just as far in a starlit night as he can in full daylight, but he suffers the concealment 20% miss chance.[/i] See the terrain conditions for the [URL=http://www.d20srd.org/srd/wilderness.htm]maximum spot distance[/URL][/COLOR] *After double checking with the above quotes, I see my candle analogy doesn't apply to [b]moonlit[/b]** nights. Oddly enough low light vision doesn't upgrade the quality of light from a candle, but does upgrade the moonlit night to full daylight. [i][edit]I just noticed Primitive Screwhead said the same thing.[/i] **No mention of what happens in starlight. For my poster C response, I would assign a value for the amount of light in terms of concealment between 0% (full daylight) to 50% (pitch black). And then would reduce the elf's penalties by 20%. You could also consider reducing the encounter distance based on the amount of concealment. I wouldn't be surprised to find a rule on this but didnt see any. [/QUOTE]
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How far can a Human see in Starlight?
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