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How far can a person see in limited visibility
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<blockquote data-quote="garrowolf" data-source="post: 5641675" data-attributes="member: 31900"><p>This only covers things that light is not directed at or is back lit or reflective or at high contrast with the background. Those don't require a perception test. I combined it with my weapon's ranges for easier use and for use in the combat system as well. This is what I have now: </p><p></p><p>Minimal Light (+20) Short Range (120 ft) indoors at night </p><p></p><p>Partial Light (+15) Medium Range (240 ft) Overcast rural area </p><p></p><p>Faint Light (+10) Longbow Range (540 ft) Moon Lit Night, Low Tech Town at night </p><p></p><p>Glare (+20) Short Range (120 ft) Bright light at night </p><p></p><p>Light Fog (+10) Longbow Range (540 ft) Light Smoke/Fog/Rain </p><p></p><p>Heavy Fog (+15) Medium Range (240 ft) Heavy Smoke/Fog/Rain </p><p></p><p></p><p>Concealment will add another set of penalties as well. Someone with nightvision would see things as faint light even though they are in minimal light. Total darkness doesn't allow for vision base perception checks, only hearing or touch based.</p></blockquote><p></p>
[QUOTE="garrowolf, post: 5641675, member: 31900"] This only covers things that light is not directed at or is back lit or reflective or at high contrast with the background. Those don't require a perception test. I combined it with my weapon's ranges for easier use and for use in the combat system as well. This is what I have now: Minimal Light (+20) Short Range (120 ft) indoors at night Partial Light (+15) Medium Range (240 ft) Overcast rural area Faint Light (+10) Longbow Range (540 ft) Moon Lit Night, Low Tech Town at night Glare (+20) Short Range (120 ft) Bright light at night Light Fog (+10) Longbow Range (540 ft) Light Smoke/Fog/Rain Heavy Fog (+15) Medium Range (240 ft) Heavy Smoke/Fog/Rain Concealment will add another set of penalties as well. Someone with nightvision would see things as faint light even though they are in minimal light. Total darkness doesn't allow for vision base perception checks, only hearing or touch based. [/QUOTE]
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