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How far can I throw a goblin?
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<blockquote data-quote="Quickleaf" data-source="post: 8561140" data-attributes="member: 20323"><p>Homebrewed these guidelines cause my buddy is playing a minotaur fighter who likes to throw creatures...</p><p></p><p><strong>Throwing Creatures</strong></p><p>As an action, you can throw creatures of your size or smaller that you have grappled (or are willing). Throwing a creatures requires two hands unless you have the Powerful Build trait, which only requires one free hand.</p><p></p><p><strong>Medium creature</strong> 1d6 bludgeoning range 5/15 </p><p><strong>Small/Tiny creature</strong> 1d4 bludgeoning range 10/30 </p><p></p><p>Make a <strong>Shove</strong> attempt if your goal is to toss the creature into an unoccupied space. On a successful check, the thrown creature lands prone in the space you choose.</p><p></p><p> For throwing a creature <em>into</em> another creature, make an <strong>improvised ranged thrown attack</strong> against the AC of the target you're throwing the creature <em>at</em>. On a hit, both the target and the thrown creature take damage according to the thrown creature’s size, and the thrown creature drops prone next to the target. If the target is the same size or smaller than the creature you're throwing, there's also the risk that it will be knocked prone too; this can also be resolved using the Shove rules.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 8561140, member: 20323"] Homebrewed these guidelines cause my buddy is playing a minotaur fighter who likes to throw creatures... [B]Throwing Creatures[/B] As an action, you can throw creatures of your size or smaller that you have grappled (or are willing). Throwing a creatures requires two hands unless you have the Powerful Build trait, which only requires one free hand. [B]Medium creature[/B] 1d6 bludgeoning range 5/15 [B]Small/Tiny creature[/B] 1d4 bludgeoning range 10/30 Make a [B]Shove[/B] attempt if your goal is to toss the creature into an unoccupied space. On a successful check, the thrown creature lands prone in the space you choose. For throwing a creature [I]into[/I] another creature, make an [B]improvised ranged thrown attack[/B] against the AC of the target you're throwing the creature [I]at[/I]. On a hit, both the target and the thrown creature take damage according to the thrown creature’s size, and the thrown creature drops prone next to the target. If the target is the same size or smaller than the creature you're throwing, there's also the risk that it will be knocked prone too; this can also be resolved using the Shove rules. [/QUOTE]
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