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How far can you climb per action?
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<blockquote data-quote="DEFCON 1" data-source="post: 7888926" data-attributes="member: 7006"><p>For me this falls into "Rule of Cool" territory. As everyone has said, the Monk could have gotten to 60' up without any Ki expenditure or skill check, which means they were 20' short (which would have been covered by one of their three movements going normal speed, rather than half-speed for climbing.) For that extra 20' I probably would have done exactly what happened, which was give them the chance with an Athletics check plus Ki point expenditure. Or truthfully, I might not have even asked for the Ki point because of the "Rule of Cool"-- would it have been cool for the Monk to scale the entire tower in one round? Absolutely! So make the Athletics check and get one of their three movements at normal rather than half speed.</p><p></p><p>But I also agree that its something you might want to explain at the next session as to what the numbers could have been in a normal scenario (and how the Ki point and Nat 20 made you decide to "boost" the movement the whole way.) This way the players know that its not a standard occurrence what happened... but a special "DM Ruling" they received for playing and spending resources as they did. I think its always useful to distinguish base game rules and DM fiat so that players know what they can reasonably expect in the future (while also knowing just how nice you were to them as a DM for allowing it, and how much they should really thank you by bringing you goodies and nummies for next session.) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7888926, member: 7006"] For me this falls into "Rule of Cool" territory. As everyone has said, the Monk could have gotten to 60' up without any Ki expenditure or skill check, which means they were 20' short (which would have been covered by one of their three movements going normal speed, rather than half-speed for climbing.) For that extra 20' I probably would have done exactly what happened, which was give them the chance with an Athletics check plus Ki point expenditure. Or truthfully, I might not have even asked for the Ki point because of the "Rule of Cool"-- would it have been cool for the Monk to scale the entire tower in one round? Absolutely! So make the Athletics check and get one of their three movements at normal rather than half speed. But I also agree that its something you might want to explain at the next session as to what the numbers could have been in a normal scenario (and how the Ki point and Nat 20 made you decide to "boost" the movement the whole way.) This way the players know that its not a standard occurrence what happened... but a special "DM Ruling" they received for playing and spending resources as they did. I think its always useful to distinguish base game rules and DM fiat so that players know what they can reasonably expect in the future (while also knowing just how nice you were to them as a DM for allowing it, and how much they should really thank you by bringing you goodies and nummies for next session.) ;) [/QUOTE]
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