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How far can you nerf spellcasting and still consider it DnD5?
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<blockquote data-quote="DEFCON 1" data-source="post: 6558194" data-attributes="member: 7006"><p>Rather than asking us... I think the real people you should be asking are your potential *players*.</p><p></p><p>Ask THEM if nerfing 5E spellcasting to make it more rare in the game world is still D&D to them? They're the ones for whom the question "Is this still D&D" really matters. It doesn't do you a bit of good to get our opinions, decide to then just go for it... and then come to find out that even when you limit magic in the game world four of your six players all request to play spellcasters and you give in to them just so that they'll play in your game.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6558194, member: 7006"] Rather than asking us... I think the real people you should be asking are your potential *players*. Ask THEM if nerfing 5E spellcasting to make it more rare in the game world is still D&D to them? They're the ones for whom the question "Is this still D&D" really matters. It doesn't do you a bit of good to get our opinions, decide to then just go for it... and then come to find out that even when you limit magic in the game world four of your six players all request to play spellcasters and you give in to them just so that they'll play in your game. [/QUOTE]
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How far can you nerf spellcasting and still consider it DnD5?
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