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General Tabletop Discussion
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How Far Could D&D Change--And STILL Be D&D?
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<blockquote data-quote="Oofta" data-source="post: 8690782" data-attributes="member: 6801845"><p>Just to be clear: whether 4E "felt" like D&D was completely subjective. It's not a comment of the quality of the game, I was just trying to explain the perspective that we could have the same labels, same attributes, on and on but for some people it didn't feel like D&D.</p><p></p><p>But yes, part of the issue was the disconnect of what stats mean to people and the effect it could have. Wizards use their intellect to manipulate magic, but being charismatic allows you to stab people more effectively? My avenger (I think he had an 8 strength) used a sledge hammer in combat based on wisdom. How? Of course 5E isn't immune to this. My dwarven monk uses dexterity to swing a warhammer in combat now thanks to optional rules. That could be a bridge too far for some people, especially if broadly applied. <img class="smilie smilie--emoji" loading="lazy" alt="🤷♂️" title="Man shrugging :man_shrugging:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" data-shortname=":man_shrugging:" /> </p><p></p><p>There's a lot of things that aren't particularly realistic, it's a game that radically oversimplifies things in order to be functional and (hopefully) fun. But for some people the disconnect was just too much for the core target genre it's trying to emulate. It's all completely subjective, but some people want the resulting action, logic and imagery to feel like high fantasy. More fantastic that LOTR but not as extreme as anime.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8690782, member: 6801845"] Just to be clear: whether 4E "felt" like D&D was completely subjective. It's not a comment of the quality of the game, I was just trying to explain the perspective that we could have the same labels, same attributes, on and on but for some people it didn't feel like D&D. But yes, part of the issue was the disconnect of what stats mean to people and the effect it could have. Wizards use their intellect to manipulate magic, but being charismatic allows you to stab people more effectively? My avenger (I think he had an 8 strength) used a sledge hammer in combat based on wisdom. How? Of course 5E isn't immune to this. My dwarven monk uses dexterity to swing a warhammer in combat now thanks to optional rules. That could be a bridge too far for some people, especially if broadly applied. 🤷♂️ There's a lot of things that aren't particularly realistic, it's a game that radically oversimplifies things in order to be functional and (hopefully) fun. But for some people the disconnect was just too much for the core target genre it's trying to emulate. It's all completely subjective, but some people want the resulting action, logic and imagery to feel like high fantasy. More fantastic that LOTR but not as extreme as anime. [/QUOTE]
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