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How far do your players go to accomodate a new character?
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<blockquote data-quote="Lord Pendragon" data-source="post: 1636837" data-attributes="member: 707"><p>I used a similar trick in my last campaign. One of the PCs was a cleric of the Dreamweaver, so when he first joined the party I wrote out a long, complicated dream sequence he had, which led him to the party. Later when another PC joined, I passed him a note that he'd seen the new PC in that previous dream, and that he was somehow important to their quest. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>I can't really help the original poster, because I never touch evil stuff. But as a general rule from a good campaign running DM, I do expect the players to break character at times. Introducing a new PC is one of those times. Now, I'm not saying the players have to take <em>The Gamers</em>' route (funny as that was,) but they need to get around to at least a working relationship fairly quickly. It's the new PC's player's game, too.</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 1636837, member: 707"] I used a similar trick in my last campaign. One of the PCs was a cleric of the Dreamweaver, so when he first joined the party I wrote out a long, complicated dream sequence he had, which led him to the party. Later when another PC joined, I passed him a note that he'd seen the new PC in that previous dream, and that he was somehow important to their quest. :p I can't really help the original poster, because I never touch evil stuff. But as a general rule from a good campaign running DM, I do expect the players to break character at times. Introducing a new PC is one of those times. Now, I'm not saying the players have to take [i]The Gamers[/i]' route (funny as that was,) but they need to get around to at least a working relationship fairly quickly. It's the new PC's player's game, too. [/QUOTE]
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How far do your players go to accomodate a new character?
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