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How far do your players go to accomodate a new character?
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<blockquote data-quote="Rel" data-source="post: 1638692" data-attributes="member: 99"><p>For the most part we go out of our way to embrace a new PC even if we have to stretch credibility a bit to do so. It usually isn't hard because everybody pretty much tries to build characters who are going to fit well into an ongoing plot anyway. But there was this one time...</p><p></p><p>It was probably a dozen years ago and a roomate and I saw an ad up at a gaming store for somebody who wanted to run a Champions campaign. We called him, met him and it seemed like a reasonably good fit. Then character creation time came.</p><p></p><p>My friend and I both put a lot of work into making characters that had powers that fit together under a unified theme and had a lot of backstory replete with hooks for future adventures and plotlines. But another guy who was going to be playing made this PC up, pretty much on the spot, who was probably the most min-maxed PC I've ever seen, complete with a hodge-podge of super powers that he got from "cosmic rays or something" (I swear that is exactly what he said).</p><p></p><p>The GM in question had already sort of introduced my friend and I to the campaign background while the third guy was still making his character. So he decided that the two of us would have a history of being a team and were scoping out Cosmic Boy as a prospect for adding to our Super Group. We went to meet him at a warehouse with the idea being that we'd give him a little work out to see if his powers were up to snuff. Honestly I was a bit afraid that he'd waste us with his pimped out, min-maxed character.</p><p></p><p>My fears were unfounded however as we got the drop on him and completely kicked his butt in just a couple of rounds. Then we proceeded to give him some crap about how easily we'd stomped him and that he needed to toughen up if he was going to fight crime and stuff. The guy was so upset at how his point-pile of a character had been humiliated that he more or less left and never came back.</p><p></p><p>We sort of felt bad about that but the GM was rather glad we'd run him off because the guy was already trying to rules lawyer him before we'd even started playing the first session.</p><p></p><p>Probably not my most shining moment as a player but I do chuckle a bit at the memory. Oh well, color me a light shade of Chaotic Neutral. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="Rel, post: 1638692, member: 99"] For the most part we go out of our way to embrace a new PC even if we have to stretch credibility a bit to do so. It usually isn't hard because everybody pretty much tries to build characters who are going to fit well into an ongoing plot anyway. But there was this one time... It was probably a dozen years ago and a roomate and I saw an ad up at a gaming store for somebody who wanted to run a Champions campaign. We called him, met him and it seemed like a reasonably good fit. Then character creation time came. My friend and I both put a lot of work into making characters that had powers that fit together under a unified theme and had a lot of backstory replete with hooks for future adventures and plotlines. But another guy who was going to be playing made this PC up, pretty much on the spot, who was probably the most min-maxed PC I've ever seen, complete with a hodge-podge of super powers that he got from "cosmic rays or something" (I swear that is exactly what he said). The GM in question had already sort of introduced my friend and I to the campaign background while the third guy was still making his character. So he decided that the two of us would have a history of being a team and were scoping out Cosmic Boy as a prospect for adding to our Super Group. We went to meet him at a warehouse with the idea being that we'd give him a little work out to see if his powers were up to snuff. Honestly I was a bit afraid that he'd waste us with his pimped out, min-maxed character. My fears were unfounded however as we got the drop on him and completely kicked his butt in just a couple of rounds. Then we proceeded to give him some crap about how easily we'd stomped him and that he needed to toughen up if he was going to fight crime and stuff. The guy was so upset at how his point-pile of a character had been humiliated that he more or less left and never came back. We sort of felt bad about that but the GM was rather glad we'd run him off because the guy was already trying to rules lawyer him before we'd even started playing the first session. Probably not my most shining moment as a player but I do chuckle a bit at the memory. Oh well, color me a light shade of Chaotic Neutral. :] [/QUOTE]
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