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<blockquote data-quote="bedir than" data-source="post: 8191406" data-attributes="member: 6789971"><p>In Tolkien's novels that people actually read (Hobbit, LotR) Humans seem to be 85% of the known population of thinking peoples. Yes, in other ages there are more, but frankly the books that focus on the other ages aren't part of the common thought.</p><p></p><p>In the Forgotten Realms Humans may be about 2/3rds of the playable thinking peoples and are probably 50% of all thinking peoples(?). CS Lewis's Narnia is also in that 50-85% for Humans. Same for DragonLance, etcetera, etc, etc.</p><p></p><p>Genre fiction almost always uses humans as the baseline, if they exist. The Taltos series by Brust is rare exception. Stick with that foundation. Throw in a handful of racial concepts that tell that stories upon which you are focusing. Do not include a race due to tradition.</p><p></p><p>In my world the campaign didn't have any humanoid besides Humans (~75%), Halflings (15%), and Goliaths (10%) for 60 sessions of the campaign. Even after that the <a href="http://fullmoonstorytelling.com/2020/03/16/here-there-be-dragons/" target="_blank">Ken (fey magical creatures like Elves, Dwarves, Gnomes, Dragons)</a> and <a href="http://fullmoonstorytelling.com/2020/12/17/queen-and-konstruct-a-goblins-lyfe/" target="_blank">Kon (goblinoids with a twist) </a>were smattered in the Western Wildes, and not part of the major kingdoms. Both groups were invading/exploring creatures from myth.</p></blockquote><p></p>
[QUOTE="bedir than, post: 8191406, member: 6789971"] In Tolkien's novels that people actually read (Hobbit, LotR) Humans seem to be 85% of the known population of thinking peoples. Yes, in other ages there are more, but frankly the books that focus on the other ages aren't part of the common thought. In the Forgotten Realms Humans may be about 2/3rds of the playable thinking peoples and are probably 50% of all thinking peoples(?). CS Lewis's Narnia is also in that 50-85% for Humans. Same for DragonLance, etcetera, etc, etc. Genre fiction almost always uses humans as the baseline, if they exist. The Taltos series by Brust is rare exception. Stick with that foundation. Throw in a handful of racial concepts that tell that stories upon which you are focusing. Do not include a race due to tradition. In my world the campaign didn't have any humanoid besides Humans (~75%), Halflings (15%), and Goliaths (10%) for 60 sessions of the campaign. Even after that the [URL='http://fullmoonstorytelling.com/2020/03/16/here-there-be-dragons/']Ken (fey magical creatures like Elves, Dwarves, Gnomes, Dragons)[/URL] and [URL='http://fullmoonstorytelling.com/2020/12/17/queen-and-konstruct-a-goblins-lyfe/']Kon (goblinoids with a twist) [/URL]were smattered in the Western Wildes, and not part of the major kingdoms. Both groups were invading/exploring creatures from myth. [/QUOTE]
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