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How far is too far when describing what a PC senses and feels?
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<blockquote data-quote="Charlaquin" data-source="post: 7598740" data-attributes="member: 6779196"><p>Umm...</p><p></p><p></p><p></p><p>I know, and I acknowledged that. There are also, buried somewhere on YouTube and Twitter, a few clips from the Critical Role crew's game before they made the switch to streaming it, and it looks very different. Far less polished, far less performative, far more like what private D&D games normally look like in my experience, albeit one with a fantastic DM and a set of players who are very skilled actors.</p><p></p><p></p><p>It is performance art, but that is not a dismissal. Quite the contrary, I greatly appreciate performance art as a professional performer myself. I'm not trying to diminish Critical role by calling it performance art, just too acknowledge that a streaming game has different concerns than a private game, and might demand a different approach. Or at least, it should. You can often tell when a streamed game is not taking its nature as performance into account, and it tends to result in a lesser-quality stream.</p><p></p><p>Also, in case it wasn't clear, I do think Matt Mercer is an excellent DM, even if I don't agree with all of his choices. He is also an excellent performer. Critical Role blends those skills beautifully.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7598740, member: 6779196"] Umm... I know, and I acknowledged that. There are also, buried somewhere on YouTube and Twitter, a few clips from the Critical Role crew's game before they made the switch to streaming it, and it looks very different. Far less polished, far less performative, far more like what private D&D games normally look like in my experience, albeit one with a fantastic DM and a set of players who are very skilled actors. It is performance art, but that is not a dismissal. Quite the contrary, I greatly appreciate performance art as a professional performer myself. I'm not trying to diminish Critical role by calling it performance art, just too acknowledge that a streaming game has different concerns than a private game, and might demand a different approach. Or at least, it should. You can often tell when a streamed game is not taking its nature as performance into account, and it tends to result in a lesser-quality stream. Also, in case it wasn't clear, I do think Matt Mercer is an excellent DM, even if I don't agree with all of his choices. He is also an excellent performer. Critical Role blends those skills beautifully. [/QUOTE]
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How far is too far when describing what a PC senses and feels?
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