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How far would you go against the RAW to promote creativity?
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<blockquote data-quote="Saeviomagy" data-source="post: 1824559" data-attributes="member: 5890"><p>First up, I'm all for the "if it's more fun" school of DMing. However whenever I'm considering a new ruling, I always consider</p><p>Does it make the game faster?</p><p>Does it make the game more realistic?</p><p>Does it make the game more fun?</p><p></p><p>If a new ruling gets 2 out of 3, it's in.</p><p></p><p>Then you revoke it. You say to the players "That new rule we're using has these bad consequences, so I'm revoking/changing it".</p><p></p><p>Which, as others have pointed out, is perfectly legal.</p><p></p><p>See - I fail to understand how giving someone a permanent +1 to their saves is increasing the fun of the game. It seems more like breaking a rule for the hell of it.</p><p></p><p>I really don't see how that's a problem.</p><p></p><p>Again, it seems to be fine by the RAW, as well as a cool visual with minimal deleterious effects.</p><p></p><p>Yeah, well the polymorph rules are rooted, especially with the sage's "clarifications" which make polymorphing into an Ooze so totally stupid it defies belief. If I thought they were going to be a problem in my campaign any time soon, I'd probably work with the casters of the spells and sort something out.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 1824559, member: 5890"] First up, I'm all for the "if it's more fun" school of DMing. However whenever I'm considering a new ruling, I always consider Does it make the game faster? Does it make the game more realistic? Does it make the game more fun? If a new ruling gets 2 out of 3, it's in. Then you revoke it. You say to the players "That new rule we're using has these bad consequences, so I'm revoking/changing it". Which, as others have pointed out, is perfectly legal. See - I fail to understand how giving someone a permanent +1 to their saves is increasing the fun of the game. It seems more like breaking a rule for the hell of it. I really don't see how that's a problem. Again, it seems to be fine by the RAW, as well as a cool visual with minimal deleterious effects. Yeah, well the polymorph rules are rooted, especially with the sage's "clarifications" which make polymorphing into an Ooze so totally stupid it defies belief. If I thought they were going to be a problem in my campaign any time soon, I'd probably work with the casters of the spells and sort something out. [/QUOTE]
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