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How fast are your combats in online play?
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<blockquote data-quote="JmanTheDM" data-source="post: 8192305" data-attributes="member: 6791902"><p>Nah! we're living in pandemic times, my PF2 game was started back in April as a "hey, I know we all can't meet in person right now, would anyone be willing to experiment with online play and this new game?" (both were brand new to my group of friends). they graciously agreed to both (and both have turned into roaring successes, especially online play going from 1 game - this one - to today, our small local discord has nearly a dozen in-progress games). Anyway, this home-game version of PF has always felt like a "pickup" game to me - we play to cope with Covid, and once things get back to normal we get back to our in-person games so being a stickler never really crossed my mind. Also, to be fair - I have 0 experience with PF play, so I have no concept of what a "typical" game of PF would even feel like. I simply revert to my standard mode as described above.</p><p></p><p>and PS. to give you a sense of play.</p><p>Plaguestone: 16 x 4 hour sessions, 5 players + GM. This got us to Level 4.</p><p>Slithering (so Far): 7 x 4 hour sessions, 5 players + GM. we are basically 1/2 through chapter 1 Archive of the sun god location. they just leveled up last session (Level 5 to 6)</p><p></p><p>Cheers,</p><p></p><p>J.</p></blockquote><p></p>
[QUOTE="JmanTheDM, post: 8192305, member: 6791902"] Nah! we're living in pandemic times, my PF2 game was started back in April as a "hey, I know we all can't meet in person right now, would anyone be willing to experiment with online play and this new game?" (both were brand new to my group of friends). they graciously agreed to both (and both have turned into roaring successes, especially online play going from 1 game - this one - to today, our small local discord has nearly a dozen in-progress games). Anyway, this home-game version of PF has always felt like a "pickup" game to me - we play to cope with Covid, and once things get back to normal we get back to our in-person games so being a stickler never really crossed my mind. Also, to be fair - I have 0 experience with PF play, so I have no concept of what a "typical" game of PF would even feel like. I simply revert to my standard mode as described above. and PS. to give you a sense of play. Plaguestone: 16 x 4 hour sessions, 5 players + GM. This got us to Level 4. Slithering (so Far): 7 x 4 hour sessions, 5 players + GM. we are basically 1/2 through chapter 1 Archive of the sun god location. they just leveled up last session (Level 5 to 6) Cheers, J. [/QUOTE]
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