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How fast can a miner dig out a 5' square of stone?
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<blockquote data-quote="Scion" data-source="post: 2452149" data-attributes="member: 5777"><p>Maybe the d12 is part of the problem then? If it was a d10 then it would take a str 10 person 5 hours to get through.</p><p></p><p>still though, I think that it does come down to d&d combat rules simply not applying to very long and strenuous work.</p><p></p><p>We have rules for walking, hustling and running, but there are seperate rules for overland travel.</p><p></p><p>We have combat rules for swinging weapons to deal damage to objects over short periods of time, but none over long periods of time.</p><p></p><p></p><p>Likely we need something along those lines.</p><p></p><p>I think that something like for every ten minutes of work the person takes 1 point of nonlethal damage and extra damage for each extra minute (1 nonlethal after 10 minutes, 2 more after 10 more minutes, 3 more after 10 more minutes.. etc..) Every ten minutes of break reduces the effective time worked by one minute.</p><p></p><p></p><p>So, with a d10 pick and a str 14 miner who paces himself (10 minutes on, 10 minutes of rest) and 5 hp. He could work for 40 minutes, then take a 4 hour break, then work for another 40 minutes.</p><p></p><p>During this time he would break through the 5'x5'x5' area and 12% of the next one.</p><p></p><p>Basically all day of work.</p><p></p><p>yeah, it isnt exactly the best solution out there, but at least it is closer to the rules for overland vs round by round use. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Scion, post: 2452149, member: 5777"] Maybe the d12 is part of the problem then? If it was a d10 then it would take a str 10 person 5 hours to get through. still though, I think that it does come down to d&d combat rules simply not applying to very long and strenuous work. We have rules for walking, hustling and running, but there are seperate rules for overland travel. We have combat rules for swinging weapons to deal damage to objects over short periods of time, but none over long periods of time. Likely we need something along those lines. I think that something like for every ten minutes of work the person takes 1 point of nonlethal damage and extra damage for each extra minute (1 nonlethal after 10 minutes, 2 more after 10 more minutes, 3 more after 10 more minutes.. etc..) Every ten minutes of break reduces the effective time worked by one minute. So, with a d10 pick and a str 14 miner who paces himself (10 minutes on, 10 minutes of rest) and 5 hp. He could work for 40 minutes, then take a 4 hour break, then work for another 40 minutes. During this time he would break through the 5'x5'x5' area and 12% of the next one. Basically all day of work. yeah, it isnt exactly the best solution out there, but at least it is closer to the rules for overland vs round by round use. ;) [/QUOTE]
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How fast can a miner dig out a 5' square of stone?
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