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How FAST should he turn evil? (Updated 2/9)
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<blockquote data-quote="Rel" data-source="post: 1313922" data-attributes="member: 99"><p>Diabolical idea! I like it in general but it probably isn't going to happen. The fact is that the fate of this character's soul is not the main focus of the campaign. The party has far bigger fish to fry at the moment.</p><p></p><p>In the interests of moving this discussion forward I'll say that this discussion has helped me reach a decision:</p><p></p><p>I've settled on the idea that the character is not yet Evil. He did not willingly sign over his soul to the Erinyes (and if I decide to pursue Merak's idea he may not have sold it at all). His sin there was that he gave into temptation with a known seducer and put himself in a compromising position that led to his compulsion to sell his soul. This is somewhere between evil and stupid. He then agreed to an arrangement by which he can regain his soul by sending other souls to this devil. The agreement itself is evil.</p><p></p><p>BUT, I don't think those two relatively minor transgressions are enough to turn him Evil yet. It's going to take until the first time he uses the dagger on someone to make that transition (but it will happen immediately instead of being a "slow slide" as I was originally thinking).</p><p></p><p>I think this is a fair alternative to the "he was Evil the moment he agreed to use the dagger" scenario. Otherwise, he is (literally) damned if he does and damned if he doesn't.</p><p></p><p>Frankly, I don't think it matters all that much because I've almost certain that he IS going to use the dagger. But I doubt very much that he's going to avail himself of any of the "extra credit" options that will deepen his slide into Evil. He will most likely use the dagger to coup de grace downed foes who are already quite evil to begin with. He's going to be as subtle about this as possible to avoid open conflict with the Cleric of St. Cuthbert and I lay about even money that he gets away with it (he can probably pull off the slight of hand necessary and he has a Glove of Storing to aid in that endeavor and keep the blade hidden while he's not using it).</p><p></p><p>I get the feeling that there is a lingering suspicion that this player is some sort of immature, power-gamer who gets off on the idea of being Evil. If so, it is unfounded. I've gamed with this guy for many years and he has played a couple "morally questionable" characters over that time (an assassin on one occasion that I can recall) but I've never seen him go off the deep end about it. He's a good roleplayer and this plotline concerning temptation, seduction, hard choices and redemption is fertile ground for good roleplaying fun for him and everyone else in the group.</p><p></p><p>So I consider the main question settled and your various responses were instrumental in me making the decision I did. Perhaps we can go forward without this thread being treated as "Yet Another Alignment Debate". I am still open to suggestions about how the mechanics of the dagger gaining power might work. If you've got ideas about that, I'm all ears.</p><p></p><p>Thanks for all your replies.</p></blockquote><p></p>
[QUOTE="Rel, post: 1313922, member: 99"] Diabolical idea! I like it in general but it probably isn't going to happen. The fact is that the fate of this character's soul is not the main focus of the campaign. The party has far bigger fish to fry at the moment. In the interests of moving this discussion forward I'll say that this discussion has helped me reach a decision: I've settled on the idea that the character is not yet Evil. He did not willingly sign over his soul to the Erinyes (and if I decide to pursue Merak's idea he may not have sold it at all). His sin there was that he gave into temptation with a known seducer and put himself in a compromising position that led to his compulsion to sell his soul. This is somewhere between evil and stupid. He then agreed to an arrangement by which he can regain his soul by sending other souls to this devil. The agreement itself is evil. BUT, I don't think those two relatively minor transgressions are enough to turn him Evil yet. It's going to take until the first time he uses the dagger on someone to make that transition (but it will happen immediately instead of being a "slow slide" as I was originally thinking). I think this is a fair alternative to the "he was Evil the moment he agreed to use the dagger" scenario. Otherwise, he is (literally) damned if he does and damned if he doesn't. Frankly, I don't think it matters all that much because I've almost certain that he IS going to use the dagger. But I doubt very much that he's going to avail himself of any of the "extra credit" options that will deepen his slide into Evil. He will most likely use the dagger to coup de grace downed foes who are already quite evil to begin with. He's going to be as subtle about this as possible to avoid open conflict with the Cleric of St. Cuthbert and I lay about even money that he gets away with it (he can probably pull off the slight of hand necessary and he has a Glove of Storing to aid in that endeavor and keep the blade hidden while he's not using it). I get the feeling that there is a lingering suspicion that this player is some sort of immature, power-gamer who gets off on the idea of being Evil. If so, it is unfounded. I've gamed with this guy for many years and he has played a couple "morally questionable" characters over that time (an assassin on one occasion that I can recall) but I've never seen him go off the deep end about it. He's a good roleplayer and this plotline concerning temptation, seduction, hard choices and redemption is fertile ground for good roleplaying fun for him and everyone else in the group. So I consider the main question settled and your various responses were instrumental in me making the decision I did. Perhaps we can go forward without this thread being treated as "Yet Another Alignment Debate". I am still open to suggestions about how the mechanics of the dagger gaining power might work. If you've got ideas about that, I'm all ears. Thanks for all your replies. [/QUOTE]
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