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How fast till you can run on water.....
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<blockquote data-quote="tburdett" data-source="post: 374578" data-attributes="member: 4714"><p>The latest FAQ does not agree with you. The last paragraph is the clincher.</p><p></p><p>" Boots of striding and springing double the wearer's base speed, giving the sample character a base speed of 60 feet. The distances given in the Jump skill description are based on a speed of 30 feet, and any increases or decreases in speed affect the distance jumped proportionately. In this case, jumping distances are doubled, and the sample character can jump 114 feet in a running broad jump (12+20+30.10=52+5=57x2=114). </p><p></p><p> Running doesn't increase the distance you jump because it does not increase your base speed; it simply allows you to move farther during your turn. </p><p></p><p> If the sample character was a monk instead of a barbarian, the distances jumped would be slightly less because the character's base speed would be lower. Note that the monk's fast movement ability becomes a supernatural ability starting at 9th level. Once that occurs, the monk's fast movement no longer stacks with boots of striding and springing. A 9th-level human monk, for example, has a speed of 60. If wearing boots of striding and springing, the monk's speed is 100. (This is twice the 50-foot speed the monk would have at 8th-level, which is the fastest nonsupernatural speed the monk can achieve.)"</p></blockquote><p></p>
[QUOTE="tburdett, post: 374578, member: 4714"] The latest FAQ does not agree with you. The last paragraph is the clincher. " Boots of striding and springing double the wearer's base speed, giving the sample character a base speed of 60 feet. The distances given in the Jump skill description are based on a speed of 30 feet, and any increases or decreases in speed affect the distance jumped proportionately. In this case, jumping distances are doubled, and the sample character can jump 114 feet in a running broad jump (12+20+30.10=52+5=57x2=114). Running doesn't increase the distance you jump because it does not increase your base speed; it simply allows you to move farther during your turn. If the sample character was a monk instead of a barbarian, the distances jumped would be slightly less because the character's base speed would be lower. Note that the monk's fast movement ability becomes a supernatural ability starting at 9th level. Once that occurs, the monk's fast movement no longer stacks with boots of striding and springing. A 9th-level human monk, for example, has a speed of 60. If wearing boots of striding and springing, the monk's speed is 100. (This is twice the 50-foot speed the monk would have at 8th-level, which is the fastest nonsupernatural speed the monk can achieve.)" [/QUOTE]
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