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How flowery/dramatic/illustrative is your game talk?
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<blockquote data-quote="Illirion" data-source="post: 2864436" data-attributes="member: 38310"><p>I'd give my group a 5 in that department. I DM for mostly newbies and there tends to be a lot of metagaming. I try to give a nice description everytime they encounter something important, but I notice that their attention spans fade when I'm starting to get too descriptive. </p><p></p><p>Also I must add (something I'm struggling with a lot), we're all dutch. So I can't just copy the monster-descriptions out of the MM and I find that dutch language doesn't lend itself to evocative descriptions quite as well as english does. All the stuff I read about D&D and fantasy adventuring is in english, so (though it's really inspiring) it's kinda cramping my ability to provide the same effect in my own language. I therefore often have to make up descriptions on the fly and because I'm constantly searching for the right words to describe a situation it sometimes comes over dull or clumsy.</p><p></p><p>(edited for typos)</p></blockquote><p></p>
[QUOTE="Illirion, post: 2864436, member: 38310"] I'd give my group a 5 in that department. I DM for mostly newbies and there tends to be a lot of metagaming. I try to give a nice description everytime they encounter something important, but I notice that their attention spans fade when I'm starting to get too descriptive. Also I must add (something I'm struggling with a lot), we're all dutch. So I can't just copy the monster-descriptions out of the MM and I find that dutch language doesn't lend itself to evocative descriptions quite as well as english does. All the stuff I read about D&D and fantasy adventuring is in english, so (though it's really inspiring) it's kinda cramping my ability to provide the same effect in my own language. I therefore often have to make up descriptions on the fly and because I'm constantly searching for the right words to describe a situation it sometimes comes over dull or clumsy. (edited for typos) [/QUOTE]
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