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General Tabletop Discussion
*Pathfinder & Starfinder
How free are you with a Freedom of Movement Spell?
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<blockquote data-quote="Michaluk" data-source="post: 3658016" data-attributes="member: 45232"><p>I disagree. As I stated, the implied use of the spell in the first paragraph allows a character to disregard the effects of paralysis and spells such as web, solid fog and slow. The implied use of the spell in the second paragraph is to allow a creature that is under water and in contact with a hard surface to move as if on dry land.</p><p></p><p>However, I see your point. The first sentence is, after all, "This spell enables you ... to move and attack normally..." Looked at in a vacuum, however, this leads to inane abuses of the spell. Characters would be able walk through stone (it impedes movement), ignore the effect of the Reverse Gravity spell ("normal movement" needs a hard surface and implies a specific direction for the force of gravity) and even avoid death, in as much as character death prevents one from "moving and attacking normally".</p><p></p><p>Clearly this sentence can not stand alone, or Freedom of Movement quickly becomes the most powerful spell in the game.</p></blockquote><p></p>
[QUOTE="Michaluk, post: 3658016, member: 45232"] I disagree. As I stated, the implied use of the spell in the first paragraph allows a character to disregard the effects of paralysis and spells such as web, solid fog and slow. The implied use of the spell in the second paragraph is to allow a creature that is under water and in contact with a hard surface to move as if on dry land. However, I see your point. The first sentence is, after all, "This spell enables you ... to move and attack normally..." Looked at in a vacuum, however, this leads to inane abuses of the spell. Characters would be able walk through stone (it impedes movement), ignore the effect of the Reverse Gravity spell ("normal movement" needs a hard surface and implies a specific direction for the force of gravity) and even avoid death, in as much as character death prevents one from "moving and attacking normally". Clearly this sentence can not stand alone, or Freedom of Movement quickly becomes the most powerful spell in the game. [/QUOTE]
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How free are you with a Freedom of Movement Spell?
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