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How frequent are dragon encounters in your game?
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<blockquote data-quote="Evilhalfling" data-source="post: 4561802" data-attributes="member: 16991"><p>Occasionally:</p><p>In 3.5 I designed a setting called the Green Isles where an overpopulation of dragons had driven humans and demi-humans below ground. In two short campaigns there were encounters with a many dragons, just going adventuring on the surface was risking a dragon encounter. The win-loss ratio was 7 dragons encountered. 4 slain, 3 PC deaths.</p><p></p><p>In a long game that went ran 3rd-20th level, there were ongoing conflicts with white and emerald dragons. The dragons were encountered several to a lair, including adults, children, one polymorphed sorcerer and a simulacrum I think the final score was 2 PC deaths and about 6 dragons killed. </p><p></p><p>I just don’t like 4e dragons, the fights would seem to go on forever, and the PCs have an even smaller chance of killing one then they did in 3e. </p><p>The 3e dragons had to fight dirty, using strafing runs, and avoiding melee at all costs. If PCs could come to grips, the fight was short. If the dragon got the upper hand, vs an isolated or unprepared PC, the PC frequently died. In 4e dragons can just bull right in, but the fight is going to take forever, and if played like a 3.5 dragon, it will always end in stalemate. So far I have used no dragon encounters in 4e, although I will use one in H2, the set piece encounter is just too interesting not to. I’m fighting one in an online game and it brutally hung out 10 squares up while its allies pounded the party. On round nine, with half the party bloodied, and running low on healing powers, it finally came down to play.</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 4561802, member: 16991"] Occasionally: In 3.5 I designed a setting called the Green Isles where an overpopulation of dragons had driven humans and demi-humans below ground. In two short campaigns there were encounters with a many dragons, just going adventuring on the surface was risking a dragon encounter. The win-loss ratio was 7 dragons encountered. 4 slain, 3 PC deaths. In a long game that went ran 3rd-20th level, there were ongoing conflicts with white and emerald dragons. The dragons were encountered several to a lair, including adults, children, one polymorphed sorcerer and a simulacrum I think the final score was 2 PC deaths and about 6 dragons killed. I just don’t like 4e dragons, the fights would seem to go on forever, and the PCs have an even smaller chance of killing one then they did in 3e. The 3e dragons had to fight dirty, using strafing runs, and avoiding melee at all costs. If PCs could come to grips, the fight was short. If the dragon got the upper hand, vs an isolated or unprepared PC, the PC frequently died. In 4e dragons can just bull right in, but the fight is going to take forever, and if played like a 3.5 dragon, it will always end in stalemate. So far I have used no dragon encounters in 4e, although I will use one in H2, the set piece encounter is just too interesting not to. I’m fighting one in an online game and it brutally hung out 10 squares up while its allies pounded the party. On round nine, with half the party bloodied, and running low on healing powers, it finally came down to play. [/QUOTE]
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How frequent are dragon encounters in your game?
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