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How good are Barbarians?
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<blockquote data-quote="Juriel" data-source="post: 6395203" data-attributes="member: 68368"><p>Barbarians seem fine. Their thing is being durable, and playing around with advantage (reckless, wolf totem, adv on str checks when raging, danger sense, adv no initiative).</p><p></p><p> They also make for hilariously effective Shield Masters (with adv on str checks, good Dex, Danger Sense for adv on Dex saves, they're the ones who can make good use of every part of the feat).</p><p></p><p>From personal experience, I have to say that it feels liberating that squeezing every point of AC out doesn't matter as much (since you can always fall back on rage resisting half the damage), and you have a good reason to stick with just medium armor (and you can actually sneak around in a breastplate).</p><p></p><p>Obviously, if you want to go for hard-hittingness, picking Half-Orc Berserker Barbarian (with a 3-level dip into Champion Fighter for great weapon fighting style and more crits) with a two-hander is the only 'correct' path to go, but I like the utility human extra feat (say, for that there shield master, ooh) and totem warrior bits give.</p></blockquote><p></p>
[QUOTE="Juriel, post: 6395203, member: 68368"] Barbarians seem fine. Their thing is being durable, and playing around with advantage (reckless, wolf totem, adv on str checks when raging, danger sense, adv no initiative). They also make for hilariously effective Shield Masters (with adv on str checks, good Dex, Danger Sense for adv on Dex saves, they're the ones who can make good use of every part of the feat). From personal experience, I have to say that it feels liberating that squeezing every point of AC out doesn't matter as much (since you can always fall back on rage resisting half the damage), and you have a good reason to stick with just medium armor (and you can actually sneak around in a breastplate). Obviously, if you want to go for hard-hittingness, picking Half-Orc Berserker Barbarian (with a 3-level dip into Champion Fighter for great weapon fighting style and more crits) with a two-hander is the only 'correct' path to go, but I like the utility human extra feat (say, for that there shield master, ooh) and totem warrior bits give. [/QUOTE]
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