Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How Good/Bad are Monks?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fanaelialae" data-source="post: 6818304" data-attributes="member: 53980"><p>I had a monk in my last campaign go to level 19. While their damage isn't spectacular, it isn't terrible either. They're very mobile and versatile in my experience. While they aren't as tough as a fighter, the ability to dodge as a bonus action can allow them to tank effectively for a time. They really come into their own when they get their stun. Especially at higher levels, when they have a large pool of ki to potentially draw upon, it can be a game changer, with the monk potentially stunning multiple targets in the same round. It can turn what looks like a TPK into a winnable fight. That of course assumes that the monk doesn't waste all of his ki on flurries, so that he has it when he really needs it.</p><p></p><p>One of the highlights of the campaign was when the monk (who had forgotten to purchase any range weapons) was fighting a flying Efreeti. Without any other options, he used Unarmored Movement to run up an adjacent wall, jumped off the wall, and hit the Efreeti with a stunning fist as he was falling past it. He took a little damage as a result, but Slow Fall ate most of it.</p><p></p><p>While monks won't be at the top of any damage counts, they're a very effective class when played properly. I'm looking forward to playing one myself when I get the chance.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 6818304, member: 53980"] I had a monk in my last campaign go to level 19. While their damage isn't spectacular, it isn't terrible either. They're very mobile and versatile in my experience. While they aren't as tough as a fighter, the ability to dodge as a bonus action can allow them to tank effectively for a time. They really come into their own when they get their stun. Especially at higher levels, when they have a large pool of ki to potentially draw upon, it can be a game changer, with the monk potentially stunning multiple targets in the same round. It can turn what looks like a TPK into a winnable fight. That of course assumes that the monk doesn't waste all of his ki on flurries, so that he has it when he really needs it. One of the highlights of the campaign was when the monk (who had forgotten to purchase any range weapons) was fighting a flying Efreeti. Without any other options, he used Unarmored Movement to run up an adjacent wall, jumped off the wall, and hit the Efreeti with a stunning fist as he was falling past it. He took a little damage as a result, but Slow Fall ate most of it. While monks won't be at the top of any damage counts, they're a very effective class when played properly. I'm looking forward to playing one myself when I get the chance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How Good/Bad are Monks?
Top