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How Good/Bad are Monks?
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<blockquote data-quote="FrogReaver" data-source="post: 6819328" data-attributes="member: 6795602"><p>1. Why not both? FINITE RESOURCES. You only get soo many uses of everything you want. Makes sense to focus on the better abilities than the inferior ones. Stunning strike is the best ability. Focus on it at least until you have enough resources to typically stun something once a round.</p><p></p><p>2. If you stunned the opponent on your turn then you won't need to stun him off your turn.</p><p></p><p>3. THE DPR gained by stunning strike and flurry of blows is equal or better than the DPR gained by superiority dice at least until you can stunning strike and flurry of blows every round together (around level 16 monk)</p><p></p><p>4. The only thing the battleMaster 3 build is better at is NOVA damage, not DPR. Is it worth sacrificing the number of stuns you have for an increase in NOVA damage? Not with the kind of increase we are talking about IMO. You can double your damage for a turn and burn most of your resources in the process which in turn lowers your DPR the rest of the time. Damage now is better than damage later, but I'm not convinced this one time damage now trait is worth giving up so many more stuns for. IMO it definetely is not.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 6819328, member: 6795602"] 1. Why not both? FINITE RESOURCES. You only get soo many uses of everything you want. Makes sense to focus on the better abilities than the inferior ones. Stunning strike is the best ability. Focus on it at least until you have enough resources to typically stun something once a round. 2. If you stunned the opponent on your turn then you won't need to stun him off your turn. 3. THE DPR gained by stunning strike and flurry of blows is equal or better than the DPR gained by superiority dice at least until you can stunning strike and flurry of blows every round together (around level 16 monk) 4. The only thing the battleMaster 3 build is better at is NOVA damage, not DPR. Is it worth sacrificing the number of stuns you have for an increase in NOVA damage? Not with the kind of increase we are talking about IMO. You can double your damage for a turn and burn most of your resources in the process which in turn lowers your DPR the rest of the time. Damage now is better than damage later, but I'm not convinced this one time damage now trait is worth giving up so many more stuns for. IMO it definetely is not. [/QUOTE]
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