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How hard is it to accidentally have a TPK?
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<blockquote data-quote="hawkeyefan" data-source="post: 6965189" data-attributes="member: 6785785"><p>I get your point about credibility, but that's a bit different than the question that was posed. Credibility may be something you want to maintain, but it doesn't really have any impact on teh possibility of a TPK unless you want it to. Some groups aren't going to worry so much about the DM taking it easy a bit here and there. Some will. But that will vary, and is your personal choice and not something based on the mechanics of the game. </p><p></p><p>Having said that, I do strive for credibility and creating a believable world, so I understand your view, and that would be my approach as well. But when I gave my examples, I did not mean for them to be out of the blue kind of situations. However it is handled, I would expect it to make sense for the given campaign. So, to use the NPCs coming to the rescue, perhaps it was a group of elven hunters that the PCs had helped out earlier, or some other equally plausible explanation. If you're concerned about the possibility of a TPK that much, then it would make sense to always have something like this in your back pocket just in case. </p><p></p><p>A TPK is not impossible, but it is very difficult. Yes, we can come up with the perfect string of situations and circumstances where it can happen....a low level party where the risk of death from massive damage is actually real, mindless enemies like zombies who would feed on fallen foes, all the rolls going against the party and for the monsters, failed death saves before any healing can be applied, etc.....but again, there's still a lot of DM decision making involved, no? How many zombies could a first level party realistically face without this being a worry? Not accidental, DM choice. The choice to use an area spell with a fallen PC in the area of effect is again a DM choice. The DM can do a lot that doesn't affect credibility if needed. </p><p></p><p>An accidental TPK isn't a major concern of mine, and I would think that most would share that view. For newer DMs, I would think that it could be more possible....but again, that's because it's largely within the DM's ability to control.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 6965189, member: 6785785"] I get your point about credibility, but that's a bit different than the question that was posed. Credibility may be something you want to maintain, but it doesn't really have any impact on teh possibility of a TPK unless you want it to. Some groups aren't going to worry so much about the DM taking it easy a bit here and there. Some will. But that will vary, and is your personal choice and not something based on the mechanics of the game. Having said that, I do strive for credibility and creating a believable world, so I understand your view, and that would be my approach as well. But when I gave my examples, I did not mean for them to be out of the blue kind of situations. However it is handled, I would expect it to make sense for the given campaign. So, to use the NPCs coming to the rescue, perhaps it was a group of elven hunters that the PCs had helped out earlier, or some other equally plausible explanation. If you're concerned about the possibility of a TPK that much, then it would make sense to always have something like this in your back pocket just in case. A TPK is not impossible, but it is very difficult. Yes, we can come up with the perfect string of situations and circumstances where it can happen....a low level party where the risk of death from massive damage is actually real, mindless enemies like zombies who would feed on fallen foes, all the rolls going against the party and for the monsters, failed death saves before any healing can be applied, etc.....but again, there's still a lot of DM decision making involved, no? How many zombies could a first level party realistically face without this being a worry? Not accidental, DM choice. The choice to use an area spell with a fallen PC in the area of effect is again a DM choice. The DM can do a lot that doesn't affect credibility if needed. An accidental TPK isn't a major concern of mine, and I would think that most would share that view. For newer DMs, I would think that it could be more possible....but again, that's because it's largely within the DM's ability to control. [/QUOTE]
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