Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How hard is learning a new TTRPG system?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="overgeeked" data-source="post: 9200938" data-attributes="member: 86653"><p>It's kind of asking the wrong question. The amount of effort is greater than zero. That is clearly enough to stop most people from learning a new system. It's the sunk cost fallacy, really. They put this much time, energy, effort, etc into learning this system...so why do that all over again with a different system. Especially when you can so easily find a 5E hack that does whatever genre or style you want.</p><p></p><p>You can see evidence of this in all the hacks people make turning D&D 5E into various other genres and styles of play. It's easier for a designer or a referee to hack the game system, create all new races, classes, spells, items, etc for 5E and hand that to players and get them to play that than it is to get most players to try something that's not 5E.</p><p></p><p>You also have a large group of gamers who flat out refuse to trust the GM to know the rules and must themselves read, study, and memorize the rules of a game before they'll play. The idea of "trust the GM to explain things as you go" is anathema to them.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 9200938, member: 86653"] It's kind of asking the wrong question. The amount of effort is greater than zero. That is clearly enough to stop most people from learning a new system. It's the sunk cost fallacy, really. They put this much time, energy, effort, etc into learning this system...so why do that all over again with a different system. Especially when you can so easily find a 5E hack that does whatever genre or style you want. You can see evidence of this in all the hacks people make turning D&D 5E into various other genres and styles of play. It's easier for a designer or a referee to hack the game system, create all new races, classes, spells, items, etc for 5E and hand that to players and get them to play that than it is to get most players to try something that's not 5E. You also have a large group of gamers who flat out refuse to trust the GM to know the rules and must themselves read, study, and memorize the rules of a game before they'll play. The idea of "trust the GM to explain things as you go" is anathema to them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How hard is learning a new TTRPG system?
Top