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How hard is learning a new TTRPG system?
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<blockquote data-quote="Staffan" data-source="post: 9201191" data-attributes="member: 907"><p>I definitely agree with this. I've been playing dozens of different games for almost 40 years, and most of the time I can look at something in a game and go "Oh, that's like concept X from game Y except for Z. Got it." In the few cases where I can't, I instead go "Hey, that's new and cool. Interesting!" which of course helps with learning it.</p><p></p><p>I think my gamer generation here in Sweden is more amenable to trying different games, as the then-dominant RPG publisher in Sweden published many different games – some self-produced and others translated – and pushed them through their more-or-less bimonthly* gaming magazine. So an issue could have articles both for their own Drakar och Demoner and Mutant, and also for their translated versions of Chill, MERP, and Star Wars. They also had a period where they actively presented different English-language RPGs in their magazine, exposing our young minds to such wonders. So pretty much every long-term gaming group I've been part of has had a number of people all owning different RPGs and cycling through them.</p><p></p><p>* That's the one that means "every other month", right?</p></blockquote><p></p>
[QUOTE="Staffan, post: 9201191, member: 907"] I definitely agree with this. I've been playing dozens of different games for almost 40 years, and most of the time I can look at something in a game and go "Oh, that's like concept X from game Y except for Z. Got it." In the few cases where I can't, I instead go "Hey, that's new and cool. Interesting!" which of course helps with learning it. I think my gamer generation here in Sweden is more amenable to trying different games, as the then-dominant RPG publisher in Sweden published many different games – some self-produced and others translated – and pushed them through their more-or-less bimonthly* gaming magazine. So an issue could have articles both for their own Drakar och Demoner and Mutant, and also for their translated versions of Chill, MERP, and Star Wars. They also had a period where they actively presented different English-language RPGs in their magazine, exposing our young minds to such wonders. So pretty much every long-term gaming group I've been part of has had a number of people all owning different RPGs and cycling through them. * That's the one that means "every other month", right? [/QUOTE]
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