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How hard is learning a new TTRPG system?
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<blockquote data-quote="Velderan" data-source="post: 9201304" data-attributes="member: 7038056"><p>The 2 biggest hurdles I’ve seen are 1 player being willing to run it which often means they’re the one who needs to know enough rules to get a game going and getting past the “I just want to play D&D” hurdle. Like what you like and all that, but it’s a little hard to say “this game is the best” when you’ve not given other games a chance to see if you like what they do differently better. I’ve had players willing to dabble in older editions of D&D before they were willing to try a different game or even a retro clone. B/X? Sure, let’s give it a try. OSE? Silly Velderan, there’s no ampersand on that book..</p><p></p><p>Thankfully the group I’ve played more or less weekly with over the last 4 1/2 years will basically play whatever nonsense I offer to take the time to put together for them, so I’ve gotten to explore different systems. By far, the thing that makes me the happiest is when I take the time to prepare something and a few weeks later I get asked “when are we playing that game again?” It makes it harder to continue trying new systems when you get repeat requests for games, but I’ll take it any day over “I just want to play D&D”.</p></blockquote><p></p>
[QUOTE="Velderan, post: 9201304, member: 7038056"] The 2 biggest hurdles I’ve seen are 1 player being willing to run it which often means they’re the one who needs to know enough rules to get a game going and getting past the “I just want to play D&D” hurdle. Like what you like and all that, but it’s a little hard to say “this game is the best” when you’ve not given other games a chance to see if you like what they do differently better. I’ve had players willing to dabble in older editions of D&D before they were willing to try a different game or even a retro clone. B/X? Sure, let’s give it a try. OSE? Silly Velderan, there’s no ampersand on that book.. Thankfully the group I’ve played more or less weekly with over the last 4 1/2 years will basically play whatever nonsense I offer to take the time to put together for them, so I’ve gotten to explore different systems. By far, the thing that makes me the happiest is when I take the time to prepare something and a few weeks later I get asked “when are we playing that game again?” It makes it harder to continue trying new systems when you get repeat requests for games, but I’ll take it any day over “I just want to play D&D”. [/QUOTE]
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